程序包 cn.nukkit.event

接口 Cancellable

所有已知实现类:
AnvilDamageEvent, BatchPacketsEvent, BellRingEvent, BigDripleafTiltChangeEvent, BlockBreakEvent, BlockBurnEvent, BlockExplodeEvent, BlockExplosionPrimeEvent, BlockFadeEvent, BlockFallEvent, BlockFormEvent, BlockFromToEvent, BlockGrowEvent, BlockHarvestEvent, BlockIgniteEvent, BlockPistonEvent, BlockPlaceEvent, BlockSpreadEvent, BlockUpdateEvent, BrewEvent, CampfireSmeltEvent, CauldronFilledByDrippingLiquidEvent, ChunkUnloadEvent, CommandBlockExecuteEvent, ComposterEmptyEvent, ComposterFillEvent, CraftItemEvent, CreatureSpawnEvent, CreeperPowerEvent, DataPacketReceiveEvent, DataPacketSendEvent, DoorToggleEvent, EnchantItemEvent, EntityArmorChangeEvent, EntityBlockChangeEvent, EntityCombustByBlockEvent, EntityCombustByEntityEvent, EntityCombustEvent, EntityDamageBlockedEvent, EntityDamageByBlockEvent, EntityDamageByChildEntityEvent, EntityDamageByEntityEvent, EntityDamageEvent, EntityDespawnEvent, EntityEffectRemoveEvent, EntityEffectUpdateEvent, EntityEnterVehicleEvent, EntityExitVehicleEvent, EntityExplodeEvent, EntityExplosionPrimeEvent, EntityFallEvent, EntityInteractEvent, EntityInventoryChangeEvent, EntityLevelChangeEvent, EntityMotionEvent, EntityMoveByPistonEvent, EntityPortalEnterEvent, EntityRegainHealthEvent, EntityShootBowEvent, EntityShootCrossbowEvent, EntitySpawnEvent, EntityTeleportEvent, EntityVehicleEnterEvent, EntityVehicleExitEvent, ExplosionPrimeEvent, FurnaceBurnEvent, FurnaceSmeltEvent, GrindstoneEvent, InventoryClickEvent, InventoryMoveItemEvent, InventoryOpenEvent, InventoryPickupArrowEvent, InventoryPickupItemEvent, InventoryPickupTridentEvent, InventoryTransactionEvent, ItemDespawnEvent, ItemFrameDropItemEvent, ItemSpawnEvent, LeavesDecayEvent, LecternDropBookEvent, LecternPageChangeEvent, LecternPlaceBookEvent, LevelUnloadEvent, LightningStrikeEvent, LiquidFlowEvent, PlayerAchievementAwardedEvent, PlayerAnimationEvent, PlayerBedEnterEvent, PlayerBlockPickEvent, PlayerBucketEmptyEvent, PlayerBucketFillEvent, PlayerChangeSkinEvent, PlayerChatEvent, PlayerChunkRequestEvent, PlayerCommandPreprocessEvent, PlayerDeathEvent, PlayerDropItemEvent, PlayerEatFoodEvent, PlayerEditBookEvent, PlayerExperienceChangeEvent, PlayerFishEvent, PlayerFoodLevelChangeEvent, PlayerFreezeEvent, PlayerGameModeChangeEvent, PlayerGlassBottleFillEvent, PlayerInteractEntityEvent, PlayerInteractEvent, PlayerInvalidMoveEvent, PlayerItemConsumeEvent, PlayerItemHeldEvent, PlayerKickEvent, PlayerLoginEvent, PlayerMapInfoRequestEvent, PlayerMoveEvent, PlayerPreLoginEvent, PlayerServerSettingsRequestEvent, PlayerSettingsRespondedEvent, PlayerShowCreditsEvent, PlayerTeleportEvent, PlayerToggleFlightEvent, PlayerToggleGlideEvent, PlayerToggleSneakEvent, PlayerToggleSpinAttackEvent, PlayerToggleSprintEvent, PlayerToggleSwimEvent, PotionApplyEvent, PotionCollideEvent, ProjectileHitEvent, ProjectileLaunchEvent, RedstoneUpdateEvent, RemoteServerCommandEvent, RepairItemEvent, ScoreboardEvent, ScoreboardObjectiveChangeEvent, ScoreboardScoreChangeEvent, ServerCommandEvent, SignChangeEvent, SignColorChangeEvent, SignGlowEvent, SmithingTableEvent, StartBrewEvent, StructureGrowEvent, ThunderChangeEvent, TurtleEggHatchEvent, VehicleCreateEvent, VehicleDamageByEntityEvent, VehicleDamageEvent, VehicleDestroyByEntityEvent, VehicleDestroyEvent, WaterFrostEvent, WeatherChangeEvent

public interface Cancellable
作者:
Nukkit Team.
  • 方法概要

    修饰符和类型
    方法
    说明
    boolean
     
    void
     
    void
    setCancelled(boolean forceCancel)
     
  • 方法详细资料

    • isCancelled

      boolean isCancelled()
    • setCancelled

      void setCancelled()
    • setCancelled

      void setCancelled(boolean forceCancel)