类 PlayerChatEvent
java.lang.Object
cn.nukkit.event.Event
cn.nukkit.event.player.PlayerEvent
cn.nukkit.event.player.PlayerMessageEvent
cn.nukkit.event.player.PlayerChatEvent
- 所有已实现的接口:
Cancellable
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字段概要
字段从类继承的字段 cn.nukkit.event.player.PlayerMessageEvent
message
从类继承的字段 cn.nukkit.event.player.PlayerEvent
player
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构造器概要
构造器构造器说明PlayerChatEvent
(Player player, String message) PlayerChatEvent
(Player player, String message, String format, Set<CommandSender> recipients) -
方法概要
修饰符和类型方法说明static HandlerList
void
void
Changes the player that is sending the messagevoid
setRecipients
(Set<CommandSender> recipients) 从类继承的方法 cn.nukkit.event.player.PlayerMessageEvent
getMessage, setMessage
从类继承的方法 cn.nukkit.event.player.PlayerEvent
getPlayer
从类继承的方法 cn.nukkit.event.Event
getEventName, isCancelled, setCancelled, setCancelled
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 cn.nukkit.event.Cancellable
isCancelled, setCancelled, setCancelled
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字段详细资料
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format
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recipients
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构造器详细资料
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PlayerChatEvent
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PlayerChatEvent
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方法详细资料
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getHandlers
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setPlayer
Changes the player that is sending the message- 参数:
player
- messenger
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getFormat
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setFormat
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getRecipients
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setRecipients
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