类 PlayerMoveEvent

所有已实现的接口:
Cancellable

public class PlayerMoveEvent extends PlayerEvent implements Cancellable
  • 构造器详细资料

  • 方法详细资料

    • getHandlers

      public static HandlerList getHandlers()
    • getFrom

      public Location getFrom()
    • setFrom

      public void setFrom(Location from)
    • getTo

      public Location getTo()
    • setTo

      public void setTo(Location to)
    • isResetBlocksAround

      public boolean isResetBlocksAround()
    • setResetBlocksAround

      public void setResetBlocksAround(boolean value)
    • setCancelled

      public void setCancelled()
      指定者:
      setCancelled 在接口中 Cancellable
      覆盖:
      setCancelled 在类中 Event