类 PlayerMoveEvent
java.lang.Object
cn.nukkit.event.Event
cn.nukkit.event.player.PlayerEvent
cn.nukkit.event.player.PlayerMoveEvent
- 所有已实现的接口:
Cancellable
-
字段概要
从类继承的字段 cn.nukkit.event.player.PlayerEvent
player
-
构造器概要
构造器说明PlayerMoveEvent
(Player player, Location from, Location to) PlayerMoveEvent
(Player player, Location from, Location to, boolean resetBlocks) -
方法概要
修饰符和类型方法说明getFrom()
static HandlerList
getTo()
boolean
void
void
void
setResetBlocksAround
(boolean value) void
从类继承的方法 cn.nukkit.event.player.PlayerEvent
getPlayer
从类继承的方法 cn.nukkit.event.Event
getEventName, isCancelled, setCancelled
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 cn.nukkit.event.Cancellable
isCancelled, setCancelled
-
构造器详细资料
-
PlayerMoveEvent
-
PlayerMoveEvent
-
-
方法详细资料
-
getHandlers
-
getFrom
-
setFrom
-
getTo
-
setTo
-
isResetBlocksAround
public boolean isResetBlocksAround() -
setResetBlocksAround
public void setResetBlocksAround(boolean value) -
setCancelled
public void setCancelled()- 指定者:
setCancelled
在接口中Cancellable
- 覆盖:
setCancelled
在类中Event
-