接口的使用
cn.nukkit.inventory.Inventory
程序包
说明
与方块实体(例如TNT方块爆炸时的实体)相关的类
与物品栏相关的类.
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cn.nukkit中Inventory的使用
修饰符和类型方法说明int
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Player.getWindowId
(Inventory inventory) void
Player.removeWindow
(Inventory inventory) protected void
Player.removeWindow
(Inventory inventory, boolean isResponse) -
cn.nukkit.blockentity中Inventory的使用
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cn.nukkit.entity.mob中Inventory的使用
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cn.nukkit.event.inventory中Inventory的使用
限定符构造器说明InventoryClickEvent
(Player who, Inventory inventory, int slot, Item sourceItem, Item heldItem) InventoryCloseEvent
(Inventory inventory, Player who) InventoryEvent
(Inventory inventory) InventoryMoveItemEvent
(Inventory from, Inventory targetInventory, InventoryHolder source, Item item, InventoryMoveItemEvent.Action action) InventoryOpenEvent
(Inventory inventory, Player who) InventoryPickupArrowEvent
(Inventory inventory, EntityArrow arrow) InventoryPickupItemEvent
(Inventory inventory, EntityItem item) InventoryPickupTridentEvent
(Inventory inventory, EntityThrownTrident trident) -
cn.nukkit.inventory中Inventory的使用
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修饰符和类型方法说明DoubleChestInventory.getInventory()
FakeBlockMenu.getInventory()
InventoryHolder.getInventory()
修饰符和类型方法说明static int
ContainerInventory.calculateRedstone
(Inventory inv) void
InventoryListener.onInventoryChanged
(Inventory inventory, Item oldItem, int slot) void
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cn.nukkit.inventory.transaction中Inventory的使用
修饰符和类型方法说明void
InventoryTransaction.addInventory
(Inventory inventory) This method should not be used by plugins, it's used to add tracked inventories for InventoryActions involving inventories. -
cn.nukkit.inventory.transaction.action中Inventory的使用
限定符构造器说明SlotChangeAction
(Inventory inventory, int inventorySlot, Item sourceItem, Item targetItem)