Class BlockSlab

All Implemented Interfaces:
BlockID, IBlockState, IMutableBlockState, AxisAlignedBB, Metadatable, Cloneable
Direct Known Subclasses:
BlockMudBrickSlab, BlockSlabBlackstone, BlockSlabBlackstonePolished, BlockSlabBrickDeepslate, BlockSlabCopperBase, BlockSlabCrimson, BlockSlabDeepslateCobbled, BlockSlabDeepslatePolished, BlockSlabMangrove, BlockSlabRedSandstone, BlockSlabStone, BlockSlabStone3, BlockSlabStone4, BlockSlabTileDeepslate, BlockSlabWarped, BlockSlabWood

public abstract class BlockSlab extends BlockTransparentMeta
Author:
MagicDroidX (Nukkit Project)
  • Field Details

  • Constructor Details

    • BlockSlab

      public BlockSlab(int meta, int doubleSlab)
    • BlockSlab

      @PowerNukkitXOnly @Since("1.6.0.0-PNX") public BlockSlab(int doubleSlab)
  • Method Details

    • getSlabName

      @PowerNukkitOnly @Since("1.4.0.0-PN") public abstract String getSlabName()
    • getName

      public String getName()
      Specified by:
      getName in class Block
    • getMinY

      public double getMinY()
      Specified by:
      getMinY in interface AxisAlignedBB
      Overrides:
      getMinY in class Block
    • getMaxY

      public double getMaxY()
      Specified by:
      getMaxY in interface AxisAlignedBB
      Overrides:
      getMaxY in class Block
    • getHardness

      public double getHardness()
      Description copied from class: Block
      控制方块硬度
      Overrides:
      getHardness in class Block
      Returns:
      方块的硬度
    • getResistance

      public double getResistance()
      Description copied from class: Block
      控制方块爆炸抗性
      Overrides:
      getResistance in class Block
      Returns:
      方块的爆炸抗性
    • getWaterloggingLevel

      @PowerNukkitOnly public int getWaterloggingLevel()
      Overrides:
      getWaterloggingLevel in class Block
    • isOnTop

      @PowerNukkitOnly @Since("1.4.0.0-PN") public boolean isOnTop()
    • setOnTop

      @PowerNukkitOnly @Since("1.4.0.0-PN") public void setOnTop(boolean top)
    • isSameType

      @PowerNukkitOnly @Since("1.4.0.0-PN") public abstract boolean isSameType(BlockSlab slab)
    • isSolid

      @Since("1.3.0.0-PN") @PowerNukkitOnly public boolean isSolid(BlockFace side)
      Description copied from class: Block
      Check if blocks can be attached in the given side.
      Overrides:
      isSolid in class Block
    • place

      public boolean place(@Nonnull Item item, @Nonnull Block block, @Nonnull Block target, @Nonnull BlockFace face, double fx, double fy, double fz, @Nullable Player player)
      Description copied from class: Block
      Place and initialize a this block correctly in the world.

      The current instance must have level, x, y, z, and layer properties already set before calling this method.

      Overrides:
      place in class Block
      Parameters:
      item - The item being used to place the block. Should be used as an optional reference, may mismatch the block that is being placed depending on plugin implementations.
      block - The current block that is in the world and is getting replaced by this instance. It has the same x, y, z, layer, and level as this block.
      target - The block that was clicked to create the place action in this block position.
      face - The face that was clicked in the target block
      fx - The detailed X coordinate of the clicked target block face
      fy - The detailed Y coordinate of the clicked target block face
      fz - The detailed Z coordinate of the clicked target block face
      player - The player that is placing the block. May be null.
      Returns:
      true if the block was properly place. The implementation is responsible for reverting any partial change.