Package cn.nukkit.block
Class BlockCropsStem
- All Implemented Interfaces:
BlockID
,IBlockState
,IMutableBlockState
,AxisAlignedBB
,Metadatable
,Faceable
,Cloneable
- Direct Known Subclasses:
BlockStemMelon
,BlockStemPumpkin
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public abstract class BlockCropsStem
extends BlockCrops
implements Faceable
- Since:
- 2020-09-15
- Author:
- joserobjr
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Nested Class Summary
Nested classes/interfaces inherited from interface cn.nukkit.math.AxisAlignedBB
AxisAlignedBB.BBConsumer<T>
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Field Summary
Fields inherited from class cn.nukkit.block.BlockCrops
GROWTH, MINIMUM_LIGHT_LEVEL
Fields inherited from class cn.nukkit.block.Block
CUSTOM_BLOCK_ID_MAP, DATA_BITS, DATA_MASK, DATA_SIZE, EMPTY_ARRAY, fullList, hardness, hasMeta, ID_TO_CUSTOM_BLOCK, layer, light, lightFilter, list, MAX_BLOCK_ID, solid, transparent
Fields inherited from interface cn.nukkit.math.AxisAlignedBB
EMPTY_LIST
Fields inherited from interface cn.nukkit.block.BlockID
ACACIA_BUTTON, ACACIA_DOOR_BLOCK, ACACIA_PRESSURE_PLATE, ACACIA_STANDING_SIGN, ACACIA_TRAPDOOR, ACACIA_WALL_SIGN, ACACIA_WOOD_STAIRS, ACACIA_WOODEN_STAIRS, ACTIVATOR_RAIL, AIR, ALLOW, AMETHYST_BLOCK, AMETHYST_CLUSTER, ANCIENT_DERBRIS, ANDESITE_STAIRS, ANVIL, AZALEA, AZALEA_LEAVES, AZALEA_LEAVES_FLOWERED, BAMBOO, BAMBOO_SAPLING, BARREL, BARRIER, BASALT, BEACON, BED_BLOCK, BEDROCK, BEE_NEST, BEEHIVE, BEETROOT_BLOCK, BELL, BIG_DRIPLEAF, BIRCH_BUTTON, BIRCH_DOOR_BLOCK, BIRCH_PRESSURE_PLATE, BIRCH_STAIRS, BIRCH_STANDING_SIGN, BIRCH_TRAPDOOR, BIRCH_WALL_SIGN, BIRCH_WOOD_STAIRS, BIRCH_WOODEN_STAIRS, BLACK_CANDLE, BLACK_CANDLE_CAKE, BLACK_GLAZED_TERRACOTTA, BLACKSTONE, BLACKSTONE_DOUBLE_SLAB, BLACKSTONE_SLAB, BLACKSTONE_STAIRS, BLACKSTONE_WALL, BLAST_FURNACE, BLOCK_KELP, BLOCK_NETHER_WART_BLOCK, BLUE_CANDLE, BLUE_CANDLE_CAKE, BLUE_GLAZED_TERRACOTTA, BLUE_ICE, BONE_BLOCK, BOOKSHELF, BORDER_BLOCK, BREWING_BLOCK, BREWING_STAND_BLOCK, BRICK_STAIRS, BRICKS, BRICKS_BLOCK, BROWN_CANDLE, BROWN_CANDLE_CAKE, BROWN_GLAZED_TERRACOTTA, BROWN_MUSHROOM, BROWN_MUSHROOM_BLOCK, BUBBLE_COLUMN, BUDDING_AMETHYST, BURNING_FURNACE, BUSH, CACTUS, CAKE_BLOCK, CALCITE, CAMPFIRE_BLOCK, CANDLE, CANDLE_CAKE, CARPET, CARROT_BLOCK, CARTOGRAPHY_TABLE, CARVED_PUMPKIN, CAULDRON_BLOCK, CAVE_VINES, CAVE_VINES_BODY_WITH_BERRIES, CAVE_VINES_HEAD_WITH_BERRIES, CHAIN_BLOCK, CHAIN_COMMAND_BLOCK, CHEST, CHISELED_DEEPSLATE, CHISELED_NETHER_BRICKS, CHISELED_POLISHED_BLACKSTONE, CHORUS_FLOWER, CHORUS_PLANT, CLAY_BLOCK, COAL_BLOCK, COAL_ORE, COBBLE, COBBLE_STAIRS, COBBLE_WALL, COBBLED_DEEPSLATE, COBBLED_DEEPSLATE_DOUBLE_SLAB, COBBLED_DEEPSLATE_SLAB, COBBLED_DEEPSLATE_STAIRS, COBBLED_DEEPSLATE_WALL, COBBLESTONE, COBBLESTONE_STAIRS, COBBLESTONE_WALL, COBWEB, COCOA, COCOA_BLOCK, COMMAND_BLOCK, COMPOSTER, CONCRETE, CONCRETE_POWDER, CONCRETEPOWDER, CONDUIT, COPPER_BLOCK, COPPER_ORE, CORAL, CORAL_BLOCK, CORAL_FAN, CORAL_FAN_DEAD, CORAL_FAN_HANG, CORAL_FAN_HANG2, CORAL_FAN_HANG3, CRACKED_DEEPSLATE_BRICKS, CRACKED_DEEPSLATE_TILES, CRACKED_NETHER_BRICKS, CRACKED_POLISHED_BLACKSTONE_BRICKS, CRAFTING_TABLE, CRIMSON_BUTTON, CRIMSON_DOOR_BLOCK, CRIMSON_DOUBLE_SLAB, CRIMSON_FENCE, CRIMSON_FENCE_GATE, CRIMSON_FUNGUS, CRIMSON_HYPHAE, CRIMSON_NYLIUM, CRIMSON_PLANKS, CRIMSON_PRESSURE_PLATE, CRIMSON_ROOTS, CRIMSON_SLAB, CRIMSON_STAIRS, CRIMSON_STANDING_SIGN, CRIMSON_STEM, CRIMSON_TRAPDOOR, CRIMSON_WALL_SIGN, CRYING_OBSIDIAN, CUT_COPPER, CUT_COPPER_SLAB, CUT_COPPER_STAIRS, CYAN_CANDLE, CYAN_CANDLE_CAKE, CYAN_GLAZED_TERRACOTTA, DANDELION, DARK_OAK_BUTTON, DARK_OAK_DOOR_BLOCK, DARK_OAK_PRESSURE_PLATE, DARK_OAK_STANDING_SIGN, DARK_OAK_TRAPDOOR, DARK_OAK_WALL_SIGN, DARK_OAK_WOOD_STAIRS, DARK_OAK_WOODEN_STAIRS, DARK_PRISMARINE_STAIRS, DARKOAK_STANDING_SIGN, DARKOAK_WALL_SIGN, DAYLIGHT_DETECTOR, DAYLIGHT_DETECTOR_INVERTED, DEAD_BUSH, DEEPSLATE, DEEPSLATE_BRICK_DOUBLE_SLAB, DEEPSLATE_BRICK_SLAB, DEEPSLATE_BRICK_STAIRS, DEEPSLATE_BRICK_WALL, DEEPSLATE_BRICKS, DEEPSLATE_COAL_ORE, DEEPSLATE_COPPER_ORE, DEEPSLATE_DIAMOND_ORE, DEEPSLATE_EMERALD_ORE, DEEPSLATE_GOLD_ORE, DEEPSLATE_IRON_ORE, DEEPSLATE_LAPIS_ORE, DEEPSLATE_REDSTONE_ORE, DEEPSLATE_TILE_DOUBLE_SLAB, DEEPSLATE_TILE_SLAB, DEEPSLATE_TILE_STAIRS, DEEPSLATE_TILE_WALL, DEEPSLATE_TILES, DENY, DETECTOR_RAIL, DIAMOND_BLOCK, DIAMOND_ORE, DIORITE_STAIRS, DIRT, DIRT_WITH_ROOTS, DISPENSER, DOOR_BLOCK, DOUBLE_CUT_COPPER_SLAB, DOUBLE_MANGROVE_SLAB, DOUBLE_PLANT, DOUBLE_RED_SANDSTONE_SLAB, DOUBLE_SLAB, DOUBLE_SLABS, DOUBLE_STONE_BLOCK_SLAB, DOUBLE_STONE_BLOCK_SLAB2, DOUBLE_STONE_BLOCK_SLAB3, DOUBLE_STONE_BLOCK_SLAB4, DOUBLE_STONE_SLAB, DOUBLE_STONE_SLAB3, DOUBLE_STONE_SLAB4, DOUBLE_WOOD_SLAB, DOUBLE_WOOD_SLABS, DOUBLE_WOODEN_SLAB, DOUBLE_WOODEN_SLABS, DRAGON_EGG, DRIED_KELP_BLOCK, DRIPSTONE_BLOCK, DROPPER, EMERALD_BLOCK, EMERALD_ORE, ENCHANT_TABLE, ENCHANTING_TABLE, ENCHANTMENT_TABLE, END_BRICK_STAIRS, END_BRICKS, END_GATEWAY, END_PORTAL, END_PORTAL_FRAME, END_ROD, END_STONE, ENDER_CHEST, EXPOSED_COPPER, EXPOSED_CUT_COPPER, EXPOSED_CUT_COPPER_SLAB, EXPOSED_CUT_COPPER_STAIRS, EXPOSED_DOUBLE_CUT_COPPER_SLAB, FARMLAND, FENCE, FENCE_GATE, FENCE_GATE_ACACIA, FENCE_GATE_BIRCH, FENCE_GATE_DARK_OAK, FENCE_GATE_JUNGLE, FENCE_GATE_OAK, FENCE_GATE_SPRUCE, FIRE, FLETCHING_TABLE, FLOWER, FLOWER_POT_BLOCK, FLOWERING_AZALEA, FLOWING_LAVA, FLOWING_WATER, FROG_SPAWN, FURNACE, GILDED_BLACKSTONE, GLASS, GLASS_PANE, GLASS_PANEL, GLOW_FRAME, GLOW_LICHEN, GLOWING_OBSIDIAN, GLOWING_REDSTONE_ORE, GLOWSTONE, GLOWSTONE_BLOCK, GOLD_BLOCK, GOLD_ORE, GRANITE_STAIRS, GRASS, GRASS_PATH, GRAVEL, GRAY_CANDLE, GRAY_CANDLE_CAKE, GRAY_GLAZED_TERRACOTTA, GREEN_CANDLE, GREEN_CANDLE_CAKE, GREEN_GLAZED_TERRACOTTA, GRINDSTONE, HANGING_ROOTS, HARDENED_CLAY, HAY_BALE, HEAVY_WEIGHTED_PRESSURE_PLATE, HONEY_BLOCK, HONEYCOMB_BLOCK, HOPPER_BLOCK, ICE, ICE_FROSTED, INFESTED_DEEPSLATE, INFO_UPDATE, INFO_UPDATE2, INVISIBLE_BEDROCK, IRON_BAR, IRON_BARS, IRON_BLOCK, IRON_DOOR_BLOCK, IRON_ORE, IRON_TRAPDOOR, ITEM_FRAME_BLOCK, JACK_O_LANTERN, JIGSAW, JUKEBOX, JUNGLE_BUTTON, JUNGLE_DOOR_BLOCK, JUNGLE_PRESSURE_PLATE, JUNGLE_STAIRS, JUNGLE_STANDING_SIGN, JUNGLE_TRAPDOOR, JUNGLE_WALL_SIGN, JUNGLE_WOOD_STAIRS, JUNGLE_WOODEN_STAIRS, LADDER, LANTERN, LAPIS_BLOCK, LAPIS_ORE, LARGE_AMETHYST_BUD, LAVA, LAVA_CAULDRON, LEAVE, LEAVE2, LEAVES, LEAVES2, LECTERN, LEVER, LIGHT_BLOCK, LIGHT_BLUE_CANDLE, LIGHT_BLUE_CANDLE_CAKE, LIGHT_BLUE_GLAZED_TERRACOTTA, LIGHT_GRAY_CANDLE, LIGHT_GRAY_CANDLE_CAKE, LIGHT_WEIGHTED_PRESSURE_PLATE, LIGHTNING_ROD, LILY_PAD, LIME_CANDLE, LIME_CANDLE_CAKE, LIME_GLAZED_TERRACOTTA, LIT_BLAST_FURNACE, LIT_DEEPSLATE_REDSTONE_ORE, LIT_FURNACE, LIT_PUMPKIN, LIT_REDSTONE_LAMP, LIT_REDSTONE_ORE, LIT_SMOKER, LODESTONE, LOG, LOG2, LOOM, MAGENTA_CANDLE, MAGENTA_CANDLE_CAKE, MAGENTA_GLAZED_TERRACOTTA, MAGMA, MANGROVE_BUTTON, MANGROVE_DOOR, MANGROVE_FENCE, MANGROVE_FENCE_GATE, MANGROVE_LEAVES, MANGROVE_LOG, MANGROVE_PLANKS, MANGROVE_PRESSURE_PLATE, MANGROVE_PROPAGULE, MANGROVE_PROPAGULE_HANGING, MANGROVE_ROOTS, MANGROVE_SLAB, MANGROVE_STAIRS, MANGROVE_STANDING_SIGN, MANGROVE_TRAPDOOR, MANGROVE_WALL_SIGN, MANGROVE_WOOD, MEDIUM_AMETHYST_BUD, MELON_BLOCK, MELON_STEM, MOB_SPAWNER, MONSTER_EGG, MONSTER_SPAWNER, MOSS_BLOCK, MOSS_CARPET, MOSS_STONE, MOSSY_COBBLESTONE, MOSSY_COBBLESTONE_STAIRS, MOSSY_STONE, MOSSY_STONE_BRICK_STAIRS, MOVING_BLOCK, MUD, MUD_BRICK_DOUBLE_SLAB, MUD_BRICK_SLAB, MUD_BRICK_STAIRS, MUD_BRICK_WALL, MUD_BRICKS, MUDDY_MANGROVE_ROOTS, MYCELIUM, NETHER_BRICK_BLOCK, NETHER_BRICK_FENCE, NETHER_BRICKS, NETHER_BRICKS_STAIRS, NETHER_GOLD_ORE, NETHER_PORTAL, NETHER_REACTOR, NETHER_SPROUTS_BLOCK, NETHER_WART_BLOCK, NETHERITE_BLOCK, NETHERRACK, NETHERREACTOR, NORMAL_STONE_STAIRS, NOTEBLOCK, OAK_DOOR_BLOCK, OAK_STAIRS, OAK_WOOD_STAIRS, OAK_WOODEN_STAIRS, OBSERVER, OBSIDIAN, OCHRE_FROGLIGHT, ORANGE_CANDLE, ORANGE_CANDLE_CAKE, ORANGE_GLAZED_TERRACOTTA, OXIDIZED_COPPER, OXIDIZED_CUT_COPPER, OXIDIZED_CUT_COPPER_SLAB, OXIDIZED_CUT_COPPER_STAIRS, OXIDIZED_DOUBLE_CUT_COPPER_SLAB, PACKED_ICE, PACKED_MUD, PEARLESCENT_FROGLIGHT, PINK_CANDLE, PINK_CANDLE_CAKE, PINK_GLAZED_TERRACOTTA, PISTON, PISTON_ARM_COLLISION, PISTON_EXTENSION, PISTON_HEAD_STICKY, PLANK, PLANKS, PODZOL, POINTED_DRIPSTONE, POLISHED_ANDESITE_STAIRS, POLISHED_BASALT, POLISHED_BLACKSTONE, POLISHED_BLACKSTONE_BRICK_DOUBLE_SLAB, POLISHED_BLACKSTONE_BRICK_SLAB, POLISHED_BLACKSTONE_BRICK_STAIRS, POLISHED_BLACKSTONE_BRICK_WALL, POLISHED_BLACKSTONE_BRICKS, POLISHED_BLACKSTONE_BUTTON, POLISHED_BLACKSTONE_DOUBLE_SLAB, POLISHED_BLACKSTONE_PRESSURE_PLATE, POLISHED_BLACKSTONE_SLAB, POLISHED_BLACKSTONE_STAIRS, POLISHED_BLACKSTONE_WALL, POLISHED_DEEPSLATE, POLISHED_DEEPSLATE_DOUBLE_SLAB, POLISHED_DEEPSLATE_SLAB, POLISHED_DEEPSLATE_STAIRS, POLISHED_DEEPSLATE_WALL, POLISHED_DIORITE_STAIRS, POLISHED_GRANITE_STAIRS, POPPY, POTATO_BLOCK, POWDER_SNOW, POWERED_COMPARATOR, POWERED_RAIL, POWERED_REPEATER, PRISMARINE, PRISMARINE_BRICKS_STAIRS, PRISMARINE_STAIRS, PUMPKIN, PUMPKIN_STEM, PURPLE_CANDLE, PURPLE_CANDLE_CAKE, PURPLE_GLAZED_TERRACOTTA, PURPUR_BLOCK, PURPUR_STAIRS, QUARTZ_BLOCK, QUARTZ_BRICKS, QUARTZ_ORE, QUARTZ_STAIRS, RAIL, RAW_COPPER_BLOCK, RAW_GOLD_BLOCK, RAW_IRON_BLOCK, RED_CANDLE, RED_CANDLE_CAKE, RED_FLOWER, RED_GLAZED_TERRACOTTA, RED_MUSHROOM, RED_MUSHROOM_BLOCK, RED_NETHER_BRICK, RED_NETHER_BRICK_STAIRS, RED_SANDSTONE, RED_SANDSTONE_SLAB, RED_SANDSTONE_STAIRS, REDSTONE_BLOCK, REDSTONE_LAMP, REDSTONE_ORE, REDSTONE_TORCH, REDSTONE_WIRE, REEDS, REINFORCED_DEEPSLATE, REPEATING_COMMAND_BLOCK, RESPAWN_ANCHOR, ROSE, SAND, SANDSTONE, SANDSTONE_STAIRS, SAPLING, SAPLINGS, SCAFFOLDING, SCULK, SCULK_CATALYST, SCULK_SENSOR, SCULK_SHRIEKER, SCULK_VEIN, SEA_LANTERN, SEA_PICKLE, SEAGRASS, SHROOMLIGHT, SHULKER_BOX, SIGN_POST, SILVER_GLAZED_TERRACOTTA, SKULL_BLOCK, SLAB, SLABS, SLIME_BLOCK, SMALL_AMETHYST_BUD, SMALL_DRIPLEAF_BLOCK, SMITHING_TABLE, SMOKER, SMOOTH_BASALT, SMOOTH_QUARTZ_STAIRS, SMOOTH_RED_SANDSTONE_STAIRS, SMOOTH_SANDSTONE_STAIRS, SMOOTH_STONE, SNOW, SNOW_BLOCK, SNOW_LAYER, SOUL_CAMPFIRE_BLOCK, SOUL_FIRE, SOUL_LANTERN, SOUL_SAND, SOUL_SOIL, SOUL_TORCH, SPONGE, SPORE_BLOSSOM, SPRUCE_BUTTON, SPRUCE_DOOR_BLOCK, SPRUCE_PRESSURE_PLATE, SPRUCE_STAIRS, SPRUCE_STANDING_SIGN, SPRUCE_TRAPDOOR, SPRUCE_WALL_SIGN, SPRUCE_WOOD_STAIRS, SPRUCE_WOODEN_STAIRS, STAINED_GLASS, STAINED_GLASS_PANE, STAINED_HARDENED_CLAY, STAINED_TERRACOTTA, STANDING_BANNER, STICKY_PISTON, STICKY_PISTON_ARM_COLLISION, STILL_LAVA, STILL_WATER, STONE, STONE_BLOCK_SLAB, STONE_BLOCK_SLAB2, STONE_BLOCK_SLAB3, STONE_BLOCK_SLAB4, STONE_BRICK, STONE_BRICK_STAIRS, STONE_BRICKS, STONE_BUTTON, STONE_PRESSURE_PLATE, STONE_SLAB, STONE_SLAB3, STONE_SLAB4, STONE_STAIRS, STONE_WALL, STONEBRICK, STONECUTTER, STONECUTTER_BLOCK, STRIPPED_ACACIA_LOG, STRIPPED_BIRCH_LOG, STRIPPED_CRIMSON_HYPHAE, STRIPPED_CRIMSON_STEM, STRIPPED_DARK_OAK_LOG, STRIPPED_JUNGLE_LOG, STRIPPED_MANGROVE_LOG, STRIPPED_MANGROVE_WOOD, STRIPPED_OAK_LOG, STRIPPED_SPRUCE_LOG, STRIPPED_WARPED_HYPHAE, STRIPPED_WARPED_STEM, STRUCTURE_BLOCK, STRUCTURE_VOID, SUGARCANE_BLOCK, SWEET_BERRY_BUSH, TALL_GRASS, TARGET, TERRACOTTA, TINTED_GLASS, TNT, TORCH, TRAPDOOR, TRAPPED_CHEST, TRIP_WIRE, TRIPWIRE_HOOK, TRUNK, TRUNK2, TUFF, TURTLE_EGG, TWISTING_VINES, UNDYED_SHULKER_BOX, UNLIT_REDSTONE_TORCH, UNPOWERED_COMPARATOR, UNPOWERED_REPEATER, VERDANT_FROGLIGHT, VINE, VINES, WALL_BANNER, WALL_SIGN, WARPED_BUTTON, WARPED_DOOR_BLOCK, WARPED_DOUBLE_SLAB, WARPED_FENCE, WARPED_FENCE_GATE, WARPED_FUNGUS, WARPED_HYPHAE, WARPED_NYLIUM, WARPED_PLANKS, WARPED_PRESSURE_PLATE, WARPED_ROOTS, WARPED_SLAB, WARPED_STAIRS, WARPED_STANDING_SIGN, WARPED_STEM, WARPED_TRAPDOOR, WARPED_WALL_SIGN, WARPED_WART_BLOCK, WATER, WATER_LILY, WATERLILY, WAXED_COPPER, WAXED_CUT_COPPER, WAXED_CUT_COPPER_SLAB, WAXED_CUT_COPPER_STAIRS, WAXED_DOUBLE_CUT_COPPER_SLAB, WAXED_EXPOSED_COPPER, WAXED_EXPOSED_CUT_COPPER, WAXED_EXPOSED_CUT_COPPER_SLAB, WAXED_EXPOSED_CUT_COPPER_STAIRS, WAXED_EXPOSED_DOUBLE_CUT_COPPER_SLAB, WAXED_OXIDIZED_COPPER, WAXED_OXIDIZED_CUT_COPPER, WAXED_OXIDIZED_CUT_COPPER_SLAB, WAXED_OXIDIZED_CUT_COPPER_STAIRS, WAXED_OXIDIZED_DOUBLE_CUT_COPPER_SLAB, WAXED_WEATHERED_COPPER, WAXED_WEATHERED_CUT_COPPER, WAXED_WEATHERED_CUT_COPPER_SLAB, WAXED_WEATHERED_CUT_COPPER_STAIRS, WAXED_WEATHERED_DOUBLE_CUT_COPPER_SLAB, WEATHERED_COPPER, WEATHERED_CUT_COPPER, WEATHERED_CUT_COPPER_SLAB, WEATHERED_CUT_COPPER_STAIRS, WEATHERED_DOUBLE_CUT_COPPER_SLAB, WEEPING_VINES, WHEAT_BLOCK, WHITE_CANDLE, WHITE_CANDLE_CAKE, WHITE_GLAZED_TERRACOTTA, WITHER_ROSE, WOOD, WOOD_BARK, WOOD_DOOR_BLOCK, WOOD_SLAB, WOOD_SLABS, WOOD_STAIRS, WOOD2, WOODEN_BUTTON, WOODEN_DOOR_BLOCK, WOODEN_PLANK, WOODEN_PLANKS, WOODEN_PRESSURE_PLATE, WOODEN_SLAB, WOODEN_SLABS, WOODEN_STAIRS, WOOL, WORKBENCH, YELLOW_CANDLE, YELLOW_CANDLE_CAKE, YELLOW_GLAZED_TERRACOTTA
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionclone()
Item[]
控制方块被破坏时掉落的物品 常在Level.useBreakOn(Vector3, int, BlockFace, Item, Player, boolean, boolean)
方法被调用abstract int
The properties that fully describe all possible and valid states that this block can have.abstract int
boolean
int
onUpdate
(int type) void
setBlockFace
(BlockFace face) toItem()
Methods inherited from class cn.nukkit.block.BlockCrops
canBeActivated, getColor, getGrowth, getMaxGrowth, getMinimumLightLevel, isFullyGrown, onActivate, place, setGrowth
Methods inherited from class cn.nukkit.block.BlockFlowable
breaksWhenMoved, canBeFlowedInto, canPassThrough, getHardness, getResistance, isSolid, recalculateBoundingBox, sticksToPiston
Methods inherited from class cn.nukkit.block.BlockTransparentMeta
isTransparent
Methods inherited from class cn.nukkit.block.Block
addVelocityToEntity, afterRemoval, asItemBlock, calculateBreakTick, calculateBreakTime, calculateBreakTime, calculateBreakTime, calculateIntercept, canBeBrokenWith, canBeClimbed, canBePlaced, canBePulled, canBePushed, canBeReplaced, canHarvest, canHarvestWithHand, canRandomTick, canSilkTouch, canWaterloggingFlowInto, cloneTo, collidesWithBB, collidesWithBB, deleteAllCustomBlock, diffusesSkyLight, diffusesSkyLight, down, down, down, east, east, east, equals, equals, equalsBlock, firstInLayers, firstInLayers, forState, get, get, get, get, get, get, get, get, get, getBigDamage, getBlock, getBlockId, getBooleanValue, getBoundingBox, getBreakTime, getBreakTime, getBurnAbility, getBurnChance, getCollisionBoundingBox, getComparatorInputOverride, getCurrentState, getCustomBlockDefinitionList, getCustomBlockMap, getDamage, getDataStorage, getDropExp, getExactIntStorage, getFrictionFactor, getFullId, getHardness, getHugeDamage, getId, getIntValue, getItemId, getItemMaxStackSize, getLegacyDamage, getLightFilter, getLightFilter, getLightLevel, getLightLevel, getLocationHash, getMaxX, getMaxY, getMaxZ, getMetadata, getMinX, getMinY, getMinZ, getMutableState, getName, getPersistenceValue, getPropertyValue, getRuntimeId, getSaveId, getSide, getSide, getSideAtLayer, getSideAtLayer, getSignedBigDamage, getStrongPower, getTickCachedSide, getTickCachedSide, getTickCachedSideAtLayer, getTickCachedSideAtLayer, getToolTier, getToolType, getWalkThroughExtraCost, getWaterloggingLevel, getWeakPower, hasComparatorInputOverride, hasEntityCollision, hasMetadata, init, isBlockChangeAllowed, isBlockChangeAllowed, isBreakable, isBreakable, isDefaultState, isFullBlock, isGettingPower, isInitializing, isLavaResistant, isNormalBlock, isPowerSource, isSideFull, isSimpleBlock, isSolid, isSolid, isSoulSpeedCompatible, isTransparent, mustDrop, mustSilkTouch, north, north, north, onActivate, onBreak, onEntityCollide, onEntityFallOn, onNeighborChange, onProjectileHit, onTouch, position, recalculateCollisionBoundingBox, registerBlockImplementation, registerCustomBlock, registerCustomBlock, removeMetadata, setBooleanValue, setDamage, setDamage, setDataStorage, setDataStorage, setDataStorageFromInt, setDataStorageFromInt, setIntValue, setMetadata, setPropertyValue, setState, south, south, south, tickRate, toString, up, up, up, useDefaultFallDamage, west, west, west
Methods inherited from class cn.nukkit.level.Position
abs, add, add, add, add, ceil, divide, floor, fromObject, fromObject, getChunk, getLevel, getLevelBlock, getLevelBlock, getLevelBlock, getLevelBlockAround, getLevelBlockAtLayer, getLevelBlockEntity, getLevelBlockState, getLevelBlockState, getLevelName, getLocation, getTickCachedLevelBlock, getTickCachedLevelBlockAtLayer, getTypedBlockEntity, getValidLevel, isValid, multiply, round, setComponents, setComponents, setLevel, setStrong, setWeak, subtract, subtract, subtract, subtract, subtract
Methods inherited from class cn.nukkit.positiontracking.NamedPosition
matchesNamedPosition
Methods inherited from class cn.nukkit.math.Vector3
asBlockVector3, asVector3f, cross, distance, distance, distanceManhattan, distanceSquared, distanceSquared, dot, equals, getAxis, getChunkSectionY, getChunkVector, getChunkX, getChunkZ, getFloorX, getFloorY, getFloorZ, getForward, getIntermediateWithXValue, getIntermediateWithYValue, getIntermediateWithZValue, getRight, getSideVec, getSouth, getUp, getWest, getX, getY, getZ, hashCode, length, lengthSquared, maxPlainDistance, maxPlainDistance, maxPlainDistance, maxPlainDistance, maxPlainDistance, normalize, rawHashCode, setComponentsAdding, setComponentsAdding, setX, setY, setZ
Methods inherited from class java.lang.Object
finalize, getClass, notify, notifyAll, wait, wait, wait
Methods inherited from interface cn.nukkit.math.AxisAlignedBB
addCoord, calculateXOffset, calculateYOffset, calculateZOffset, contract, expand, forEach, getAverageEdgeLength, getOffsetBoundingBox, getOffsetBoundingBox, grow, intersectsWith, isVectorInside, isVectorInXY, isVectorInXZ, isVectorInYZ, offset, setBB, setBounds, setMaxX, setMaxY, setMaxZ, setMinX, setMinY, setMinZ, shrink
Methods inherited from interface cn.nukkit.blockstate.IBlockState
asItemBlock, getBigId, getBitSize, getBlock, getBlock, getBlock, getBlock, getBlock, getBlock, getBlock, getBlockRepairing, getBlockRepairing, getBlockRepairing, getBlockRepairing, getBlockRepairing, getBlockRepairing, getBlockRepairing, getBlockRepairing, getBooleanValue, getCheckedProperty, getCheckedPropertyValue, getIntValue, getLegacyStateId, getMinimalistStateId, getPersistenceName, getPersistenceValue, getProperty, getPropertyNames, getPropertyValue, getStateId, getUncheckedPropertyValue, getUncheckedPropertyValue
Methods inherited from interface cn.nukkit.blockstate.IMutableBlockState
setBooleanValue, setDataStorage, setDataStorageFromInt, setDataStorageFromItemBlockMeta, setIntValue, setPropertyValue, toggleBooleanProperty, toggleBooleanProperty
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Field Details
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PROPERTIES
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Constructor Details
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BlockCropsStem
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Method Details
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getProperties
Description copied from class:Block
The properties that fully describe all possible and valid states that this block can have.- Specified by:
getProperties
in interfaceIBlockState
- Overrides:
getProperties
in classBlockCrops
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getFruitId
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getSeedsId
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getBlockFace
- Specified by:
getBlockFace
in interfaceFaceable
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setBlockFace
- Specified by:
setBlockFace
in interfaceFaceable
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onUpdate
public int onUpdate(int type) - Overrides:
onUpdate
in classBlockCrops
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growFruit
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toItem
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getDrops
Description copied from class:Block
控制方块被破坏时掉落的物品 常在Level.useBreakOn(Vector3, int, BlockFace, Item, Player, boolean, boolean)
方法被调用 -
clone
- Specified by:
clone
in interfaceAxisAlignedBB
- Overrides:
clone
in classBlock
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