Uses of Class
cn.nukkit.entity.EntityLiving
Package
Description
与实体相关的类,包含友好生物,敌对生物等.
-
Uses of EntityLiving in cn.nukkit
-
Uses of EntityLiving in cn.nukkit.entity
Modifier and TypeClassDescriptionclass
实体生物class
class
class
EntityIntelligent
抽象了一个具有行为组IBehaviorGroup
(也就是具有AI)的实体class
用来提供给插件基础,以方便的使用带有智能的EntityHumanclass
-
Uses of EntityLiving in cn.nukkit.entity.ai.executor
Modifier and TypeMethodDescriptionprotected void
ShootExecutor.bowShoot
(ItemBow bow, EntityLiving entity) -
Uses of EntityLiving in cn.nukkit.entity.mob
Modifier and TypeClassDescriptionclass
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
-
Uses of EntityLiving in cn.nukkit.entity.passive
Modifier and TypeClassDescriptionclass
class
class
class
class
class
class
class
class
class
class
class
class
所有鱼的基类class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
Deprecated.class
class
class
class
class
class
class
-
Uses of EntityLiving in cn.nukkit.event.entity
Modifier and TypeMethodDescriptionEntityShootBowEvent.getEntity()
EntityShootCrossbowEvent.getEntity()
ModifierConstructorDescriptionEntityDeathEvent
(EntityLiving entity) EntityDeathEvent
(EntityLiving entity, Item[] drops) EntityShootBowEvent
(EntityLiving shooter, Item bow, EntityProjectile projectile, double force) EntityShootCrossbowEvent
(EntityLiving shooter, Item crossbow, EntityProjectile... projectiles) -
Uses of EntityLiving in cn.nukkit.item.enchantment.bow
Modifier and TypeMethodDescriptionvoid
EnchantmentBow.onBowShoot
(EntityLiving user, EntityProjectile projectile, ItemBow bow) 当弓箭射击时被调用 -
Uses of EntityLiving in cn.nukkit.scoreboard.manager
Modifier and TypeMethodDescriptionvoid
IScoreboardManager.onEntityDead
(EntityLiving entity) 服务端内部方法void
ScoreboardManager.onEntityDead
(EntityLiving entity)