@Generated(value="com.amazonaws:aws-java-sdk-code-generator") public class GameSummary extends Object implements Serializable, Cloneable, StructuredPojo
The summary of the properties of a game.
Constructor and Description |
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GameSummary() |
Modifier and Type | Method and Description |
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GameSummary |
addTagsEntry(String key,
String value)
Add a single Tags entry
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GameSummary |
clearTagsEntries()
Removes all the entries added into Tags.
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GameSummary |
clone() |
boolean |
equals(Object obj) |
String |
getDescription()
The description of the game.
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String |
getName()
The name of the game.
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String |
getState()
The state of the game.
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Map<String,String> |
getTags()
The tags associated with the game.
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int |
hashCode() |
void |
marshall(ProtocolMarshaller protocolMarshaller)
Marshalls this structured data using the given
ProtocolMarshaller . |
void |
setDescription(String description)
The description of the game.
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void |
setName(String name)
The name of the game.
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void |
setState(String state)
The state of the game.
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void |
setTags(Map<String,String> tags)
The tags associated with the game.
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String |
toString()
Returns a string representation of this object.
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GameSummary |
withDescription(String description)
The description of the game.
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GameSummary |
withName(String name)
The name of the game.
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GameSummary |
withState(GameState state)
The state of the game.
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GameSummary |
withState(String state)
The state of the game.
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GameSummary |
withTags(Map<String,String> tags)
The tags associated with the game.
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public void setDescription(String description)
The description of the game.
description
- The description of the game.public String getDescription()
The description of the game.
public GameSummary withDescription(String description)
The description of the game.
description
- The description of the game.public void setName(String name)
The name of the game.
name
- The name of the game.public String getName()
The name of the game.
public GameSummary withName(String name)
The name of the game.
name
- The name of the game.public void setState(String state)
The state of the game.
state
- The state of the game.GameState
public String getState()
The state of the game.
GameState
public GameSummary withState(String state)
The state of the game.
state
- The state of the game.GameState
public GameSummary withState(GameState state)
The state of the game.
state
- The state of the game.GameState
public Map<String,String> getTags()
The tags associated with the game.
public void setTags(Map<String,String> tags)
The tags associated with the game.
tags
- The tags associated with the game.public GameSummary withTags(Map<String,String> tags)
The tags associated with the game.
tags
- The tags associated with the game.public GameSummary addTagsEntry(String key, String value)
public GameSummary clearTagsEntries()
public String toString()
toString
in class Object
Object.toString()
public GameSummary clone()
public void marshall(ProtocolMarshaller protocolMarshaller)
StructuredPojo
ProtocolMarshaller
.marshall
in interface StructuredPojo
protocolMarshaller
- Implementation of ProtocolMarshaller
used to marshall this object's data.