@Generated(value="com.amazonaws:aws-java-sdk-code-generator") public class UpdateRuntimeConfigurationRequest extends AmazonWebServiceRequest implements Serializable, Cloneable
Represents the input for a request operation.
NOOP
Constructor and Description |
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UpdateRuntimeConfigurationRequest() |
Modifier and Type | Method and Description |
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UpdateRuntimeConfigurationRequest |
clone()
Creates a shallow clone of this object for all fields except the handler context.
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boolean |
equals(Object obj) |
String |
getFleetId()
A unique identifier for the fleet to update runtime configuration for.
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RuntimeConfiguration |
getRuntimeConfiguration()
Instructions for launching server processes on each instance in the fleet.
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int |
hashCode() |
void |
setFleetId(String fleetId)
A unique identifier for the fleet to update runtime configuration for.
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void |
setRuntimeConfiguration(RuntimeConfiguration runtimeConfiguration)
Instructions for launching server processes on each instance in the fleet.
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String |
toString()
Returns a string representation of this object.
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UpdateRuntimeConfigurationRequest |
withFleetId(String fleetId)
A unique identifier for the fleet to update runtime configuration for.
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UpdateRuntimeConfigurationRequest |
withRuntimeConfiguration(RuntimeConfiguration runtimeConfiguration)
Instructions for launching server processes on each instance in the fleet.
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addHandlerContext, getCloneRoot, getCloneSource, getCustomQueryParameters, getCustomRequestHeaders, getGeneralProgressListener, getHandlerContext, getReadLimit, getRequestClientOptions, getRequestCredentials, getRequestCredentialsProvider, getRequestMetricCollector, getSdkClientExecutionTimeout, getSdkRequestTimeout, putCustomQueryParameter, putCustomRequestHeader, setGeneralProgressListener, setRequestCredentials, setRequestCredentialsProvider, setRequestMetricCollector, setSdkClientExecutionTimeout, setSdkRequestTimeout, withGeneralProgressListener, withRequestCredentialsProvider, withRequestMetricCollector, withSdkClientExecutionTimeout, withSdkRequestTimeout
public void setFleetId(String fleetId)
A unique identifier for the fleet to update runtime configuration for. You can use either the fleet ID or ARN value.
fleetId
- A unique identifier for the fleet to update runtime configuration for. You can use either the fleet ID or
ARN value.public String getFleetId()
A unique identifier for the fleet to update runtime configuration for. You can use either the fleet ID or ARN value.
public UpdateRuntimeConfigurationRequest withFleetId(String fleetId)
A unique identifier for the fleet to update runtime configuration for. You can use either the fleet ID or ARN value.
fleetId
- A unique identifier for the fleet to update runtime configuration for. You can use either the fleet ID or
ARN value.public void setRuntimeConfiguration(RuntimeConfiguration runtimeConfiguration)
Instructions for launching server processes on each instance in the fleet. Server processes run either a custom game build executable or a Realtime Servers script. The runtime configuration lists the types of server processes to run on an instance, how to launch them, and the number of processes to run concurrently.
runtimeConfiguration
- Instructions for launching server processes on each instance in the fleet. Server processes run either a
custom game build executable or a Realtime Servers script. The runtime configuration lists the types of
server processes to run on an instance, how to launch them, and the number of processes to run
concurrently.public RuntimeConfiguration getRuntimeConfiguration()
Instructions for launching server processes on each instance in the fleet. Server processes run either a custom game build executable or a Realtime Servers script. The runtime configuration lists the types of server processes to run on an instance, how to launch them, and the number of processes to run concurrently.
public UpdateRuntimeConfigurationRequest withRuntimeConfiguration(RuntimeConfiguration runtimeConfiguration)
Instructions for launching server processes on each instance in the fleet. Server processes run either a custom game build executable or a Realtime Servers script. The runtime configuration lists the types of server processes to run on an instance, how to launch them, and the number of processes to run concurrently.
runtimeConfiguration
- Instructions for launching server processes on each instance in the fleet. Server processes run either a
custom game build executable or a Realtime Servers script. The runtime configuration lists the types of
server processes to run on an instance, how to launch them, and the number of processes to run
concurrently.public String toString()
toString
in class Object
Object.toString()
public UpdateRuntimeConfigurationRequest clone()
AmazonWebServiceRequest
clone
in class AmazonWebServiceRequest
Object.clone()