Modifier and Type | Field and Description |
---|---|
Texture |
TextureLoader.TextureParameter.texture
The texture to put the
TextureData in, optional. |
Modifier and Type | Method and Description |
---|---|
Texture |
TextureLoader.loadSync(AssetManager manager,
String fileName,
FileHandle file,
TextureLoader.TextureParameter parameter) |
Modifier and Type | Field and Description |
---|---|
Texture |
TextureAtlas.TextureAtlasData.Page.texture
May be null if the texture is not yet loaded.
|
Modifier and Type | Method and Description |
---|---|
Texture |
TextureRegion.getTexture() |
Texture |
PixmapPacker.Page.getTexture()
Returns the texture for this page, or null if the texture has not been created.
|
Texture |
NinePatch.getTexture() |
Modifier and Type | Method and Description |
---|---|
ObjectSet<Texture> |
TextureAtlas.getTextures() |
Modifier and Type | Method and Description |
---|---|
void |
SpriteCache.add(Texture texture,
float[] vertices,
int offset,
int length)
Adds the specified vertices to the cache.
|
void |
SpriteCache.add(Texture texture,
float x,
float y)
Adds the specified texture to the cache.
|
void |
SpriteCache.add(Texture texture,
float x,
float y,
float originX,
float originY,
float width,
float height,
float scaleX,
float scaleY,
float rotation,
int srcX,
int srcY,
int srcWidth,
int srcHeight,
boolean flipX,
boolean flipY)
Adds the specified texture to the cache.
|
void |
SpriteCache.add(Texture texture,
float x,
float y,
float width,
float height,
int srcX,
int srcY,
int srcWidth,
int srcHeight,
boolean flipX,
boolean flipY)
Adds the specified texture to the cache.
|
void |
SpriteCache.add(Texture texture,
float x,
float y,
int srcWidth,
int srcHeight,
float u,
float v,
float u2,
float v2,
float color)
Adds the specified texture to the cache.
|
void |
SpriteCache.add(Texture texture,
float x,
float y,
int srcX,
int srcY,
int srcWidth,
int srcHeight)
Adds the specified texture to the cache.
|
TextureAtlas.AtlasRegion |
TextureAtlas.addRegion(String name,
Texture texture,
int x,
int y,
int width,
int height)
Adds a region to the atlas.
|
void |
SpriteBatch.draw(Texture texture,
float[] spriteVertices,
int offset,
int count) |
void |
PolygonSpriteBatch.draw(Texture texture,
float[] spriteVertices,
int offset,
int count) |
void |
CpuSpriteBatch.draw(Texture texture,
float[] spriteVertices,
int offset,
int count) |
void |
Batch.draw(Texture texture,
float[] spriteVertices,
int offset,
int count)
Draws a rectangle using the given vertices.
|
void |
PolygonSpriteBatch.draw(Texture texture,
float[] polygonVertices,
int verticesOffset,
int verticesCount,
short[] polygonTriangles,
int trianglesOffset,
int trianglesCount) |
void |
PolygonBatch.draw(Texture texture,
float[] polygonVertices,
int verticesOffset,
int verticesCount,
short[] polygonTriangles,
int trianglesOffset,
int trianglesCount)
Draws the polygon using the given vertices and triangles.
|
void |
SpriteBatch.draw(Texture texture,
float x,
float y) |
void |
PolygonSpriteBatch.draw(Texture texture,
float x,
float y) |
void |
CpuSpriteBatch.draw(Texture texture,
float x,
float y) |
void |
Batch.draw(Texture texture,
float x,
float y)
Draws a rectangle with the bottom left corner at x,y having the width and height of the texture.
|
void |
SpriteBatch.draw(Texture texture,
float x,
float y,
float width,
float height) |
void |
PolygonSpriteBatch.draw(Texture texture,
float x,
float y,
float width,
float height) |
void |
CpuSpriteBatch.draw(Texture texture,
float x,
float y,
float width,
float height) |
void |
Batch.draw(Texture texture,
float x,
float y,
float width,
float height)
Draws a rectangle with the bottom left corner at x,y and stretching the region to cover the given width and height.
|
void |
SpriteBatch.draw(Texture texture,
float x,
float y,
float width,
float height,
float u,
float v,
float u2,
float v2) |
void |
PolygonSpriteBatch.draw(Texture texture,
float x,
float y,
float width,
float height,
float u,
float v,
float u2,
float v2) |
void |
CpuSpriteBatch.draw(Texture texture,
float x,
float y,
float width,
float height,
float u,
float v,
float u2,
float v2) |
void |
Batch.draw(Texture texture,
float x,
float y,
float width,
float height,
float u,
float v,
float u2,
float v2)
Draws a rectangle with the bottom left corner at x,y having the given width and height in pixels.
|
void |
SpriteBatch.draw(Texture texture,
float x,
float y,
float originX,
float originY,
float width,
float height,
float scaleX,
float scaleY,
float rotation,
int srcX,
int srcY,
int srcWidth,
int srcHeight,
boolean flipX,
boolean flipY) |
void |
PolygonSpriteBatch.draw(Texture texture,
float x,
float y,
float originX,
float originY,
float width,
float height,
float scaleX,
float scaleY,
float rotation,
int srcX,
int srcY,
int srcWidth,
int srcHeight,
boolean flipX,
boolean flipY) |
void |
CpuSpriteBatch.draw(Texture texture,
float x,
float y,
float originX,
float originY,
float width,
float height,
float scaleX,
float scaleY,
float rotation,
int srcX,
int srcY,
int srcWidth,
int srcHeight,
boolean flipX,
boolean flipY) |
void |
Batch.draw(Texture texture,
float x,
float y,
float originX,
float originY,
float width,
float height,
float scaleX,
float scaleY,
float rotation,
int srcX,
int srcY,
int srcWidth,
int srcHeight,
boolean flipX,
boolean flipY)
Draws a rectangle with the bottom left corner at x,y having the given width and height in pixels.
|
void |
SpriteBatch.draw(Texture texture,
float x,
float y,
float width,
float height,
int srcX,
int srcY,
int srcWidth,
int srcHeight,
boolean flipX,
boolean flipY) |
void |
PolygonSpriteBatch.draw(Texture texture,
float x,
float y,
float width,
float height,
int srcX,
int srcY,
int srcWidth,
int srcHeight,
boolean flipX,
boolean flipY) |
void |
CpuSpriteBatch.draw(Texture texture,
float x,
float y,
float width,
float height,
int srcX,
int srcY,
int srcWidth,
int srcHeight,
boolean flipX,
boolean flipY) |
void |
Batch.draw(Texture texture,
float x,
float y,
float width,
float height,
int srcX,
int srcY,
int srcWidth,
int srcHeight,
boolean flipX,
boolean flipY)
Draws a rectangle with the bottom left corner at x,y having the given width and height in pixels.
|
void |
SpriteBatch.draw(Texture texture,
float x,
float y,
int srcX,
int srcY,
int srcWidth,
int srcHeight) |
void |
PolygonSpriteBatch.draw(Texture texture,
float x,
float y,
int srcX,
int srcY,
int srcWidth,
int srcHeight) |
void |
CpuSpriteBatch.draw(Texture texture,
float x,
float y,
int srcX,
int srcY,
int srcWidth,
int srcHeight) |
void |
Batch.draw(Texture texture,
float x,
float y,
int srcX,
int srcY,
int srcWidth,
int srcHeight)
Draws a rectangle with the bottom left corner at x,y having the given width and height in pixels.
|
void |
TextureRegion.setRegion(Texture texture)
Sets the texture and sets the coordinates to the size of the specified texture.
|
void |
TextureRegion.setTexture(Texture texture) |
static TextureRegion[][] |
TextureRegion.split(Texture texture,
int tileWidth,
int tileHeight)
Helper function to create tiles out of the given
Texture starting from the top left corner going to the right and
ending at the bottom right corner. |
Constructor and Description |
---|
AtlasRegion(Texture texture,
int x,
int y,
int width,
int height) |
NinePatch(Texture texture)
Construct a degenerate "nine" patch with only a center component.
|
NinePatch(Texture texture,
Color color)
Construct a degenerate "nine" patch with only a center component.
|
NinePatch(Texture texture,
int left,
int right,
int top,
int bottom)
Create a ninepatch by cutting up the given texture into nine patches.
|
Sprite(Texture texture)
Creates a sprite with width, height, and texture region equal to the size of the texture.
|
Sprite(Texture texture,
int srcWidth,
int srcHeight)
Creates a sprite with width, height, and texture region equal to the specified size.
|
Sprite(Texture texture,
int srcX,
int srcY,
int srcWidth,
int srcHeight)
Creates a sprite with width, height, and texture region equal to the specified size.
|
TextureRegion(Texture texture)
Constructs a region the size of the specified texture.
|
TextureRegion(Texture texture,
float u,
float v,
float u2,
float v2) |
TextureRegion(Texture texture,
int width,
int height) |
TextureRegion(Texture texture,
int x,
int y,
int width,
int height) |
Modifier and Type | Field and Description |
---|---|
TextureDescriptor<Texture> |
TextureAttribute.textureDescription |
Modifier and Type | Method and Description |
---|---|
static TextureAttribute |
TextureAttribute.createAmbient(Texture texture) |
static TextureAttribute |
TextureAttribute.createBump(Texture texture) |
static TextureAttribute |
TextureAttribute.createDiffuse(Texture texture) |
static TextureAttribute |
TextureAttribute.createEmissive(Texture texture) |
static TextureAttribute |
TextureAttribute.createNormal(Texture texture) |
static TextureAttribute |
TextureAttribute.createReflection(Texture texture) |
static TextureAttribute |
TextureAttribute.createSpecular(Texture texture) |
Constructor and Description |
---|
TextureAttribute(long type,
Texture texture) |
Modifier and Type | Method and Description |
---|---|
Texture |
PointSpriteParticleBatch.getTexture() |
Texture |
BillboardParticleBatch.getTexture() |
Modifier and Type | Method and Description |
---|---|
void |
PointSpriteParticleBatch.setTexture(Texture texture) |
void |
BillboardParticleBatch.setTexture(Texture texture) |
Constructor and Description |
---|
Animated(Texture texture) |
Random(Texture texture) |
RegionInfluencer(Texture texture) |
Single(Texture texture) |
Modifier and Type | Method and Description |
---|---|
Texture |
TextureProvider.load(String fileName) |
Texture |
TextureProvider.FileTextureProvider.load(String fileName) |
Texture |
TextureProvider.AssetTextureProvider.load(String fileName) |
Constructor and Description |
---|
DirectImageResolver(ObjectMap<String,Texture> images) |
Constructor and Description |
---|
Image(Texture texture)
Creates an image stretched, and aligned center.
|
Constructor and Description |
---|
TextureRegionDrawable(Texture texture) |
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