Class ModelNodeAnimation
- java.lang.Object
-
- com.badlogic.gdx.graphics.g3d.model.data.ModelNodeAnimation
-
public class ModelNodeAnimation extends java.lang.Object
-
-
Field Summary
Fields Modifier and Type Field Description java.lang.String
nodeId
the id of the node animated by this animation FIXME should be nodeIdArray<ModelNodeKeyframe<Quaternion>>
rotation
the keyframes, defining the rotation of a node for a specific timestampArray<ModelNodeKeyframe<Vector3>>
scaling
the keyframes, defining the scaling of a node for a specific timestampArray<ModelNodeKeyframe<Vector3>>
translation
the keyframes, defining the translation of a node for a specific timestamp
-
Constructor Summary
Constructors Constructor Description ModelNodeAnimation()
-
-
-
Field Detail
-
nodeId
public java.lang.String nodeId
the id of the node animated by this animation FIXME should be nodeId
-
translation
public Array<ModelNodeKeyframe<Vector3>> translation
the keyframes, defining the translation of a node for a specific timestamp
-
rotation
public Array<ModelNodeKeyframe<Quaternion>> rotation
the keyframes, defining the rotation of a node for a specific timestamp
-
scaling
public Array<ModelNodeKeyframe<Vector3>> scaling
the keyframes, defining the scaling of a node for a specific timestamp
-
-