protected AnimationController.AnimationDesc |
AnimationController.action(Animation anim,
float offset,
float duration,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime) |
Apply an action animation on top of the current animation.
|
AnimationController.AnimationDesc |
AnimationController.action(java.lang.String id,
float offset,
float duration,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime) |
Apply an action animation on top of the current animation.
|
AnimationController.AnimationDesc |
AnimationController.action(java.lang.String id,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime) |
Apply an action animation on top of the current animation.
|
protected AnimationController.AnimationDesc |
AnimationController.animate(Animation anim,
float offset,
float duration,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime) |
Changes the current animation by blending the new on top of the old during the transition time.
|
AnimationController.AnimationDesc |
AnimationController.animate(java.lang.String id,
float offset,
float duration,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime) |
Changes the current animation by blending the new on top of the old during the transition time.
|
AnimationController.AnimationDesc |
AnimationController.animate(java.lang.String id,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime) |
Changes the current animation by blending the new on top of the old during the transition time.
|
AnimationController.AnimationDesc |
AnimationController.animate(java.lang.String id,
int loopCount,
AnimationController.AnimationListener listener,
float transitionTime) |
Changes the current animation by blending the new on top of the old during the transition time.
|
AnimationController.AnimationDesc |
AnimationController.animate(java.lang.String id,
AnimationController.AnimationListener listener,
float transitionTime) |
Changes the current animation by blending the new on top of the old during the transition time.
|
protected AnimationController.AnimationDesc |
AnimationController.queue(Animation anim,
float offset,
float duration,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime) |
Queue an animation to be applied when the current is finished.
|
AnimationController.AnimationDesc |
AnimationController.queue(java.lang.String id,
float offset,
float duration,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime) |
|
AnimationController.AnimationDesc |
AnimationController.queue(java.lang.String id,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime) |
|
protected AnimationController.AnimationDesc |
AnimationController.setAnimation(Animation anim,
float offset,
float duration,
int loopCount,
float speed,
AnimationController.AnimationListener listener) |
Set the active animation, replacing any current animation.
|
AnimationController.AnimationDesc |
AnimationController.setAnimation(java.lang.String id,
float offset,
float duration,
int loopCount,
float speed,
AnimationController.AnimationListener listener) |
Set the active animation, replacing any current animation.
|
AnimationController.AnimationDesc |
AnimationController.setAnimation(java.lang.String id,
int loopCount,
float speed,
AnimationController.AnimationListener listener) |
Set the active animation, replacing any current animation.
|
AnimationController.AnimationDesc |
AnimationController.setAnimation(java.lang.String id,
int loopCount,
AnimationController.AnimationListener listener) |
Set the active animation, replacing any current animation.
|
AnimationController.AnimationDesc |
AnimationController.setAnimation(java.lang.String id,
AnimationController.AnimationListener listener) |
Set the active animation, replacing any current animation.
|