Class TiledMap

  • All Implemented Interfaces:
    Disposable

    public class TiledMap
    extends Map
    See Also:
    Map
    • Constructor Detail

      • TiledMap

        public TiledMap()
        Creates an empty TiledMap.
    • Method Detail

      • getTileSets

        public TiledMapTileSets getTileSets()
        Returns:
        collection of tilesets for this map.
      • setOwnedResources

        public void setOwnedResources​(Array<? extends Disposable> resources)
        Used by loaders to set resources when loading the map directly, without AssetManager. To be disposed in dispose().
        Parameters:
        resources -
      • dispose

        public void dispose()
        Description copied from class: Map
        Disposes all resources like Texture instances that the map may own.
        Specified by:
        dispose in interface Disposable
        Overrides:
        dispose in class Map