Package | Description |
---|---|
com.badlogic.gdx.scenes.scene2d | |
com.badlogic.gdx.scenes.scene2d.actions | |
com.badlogic.gdx.scenes.scene2d.ui |
Modifier and Type | Method and Description |
---|---|
Array<Action> |
Actor.getActions() |
Modifier and Type | Method and Description |
---|---|
void |
Stage.addAction(Action action)
Adds an action to the root of the stage.
|
void |
Actor.addAction(Action action) |
void |
Actor.removeAction(Action action) |
Modifier and Type | Class and Description |
---|---|
class |
AddAction
Adds an action to an actor.
|
class |
AddListenerAction
Adds a listener to an actor.
|
class |
AfterAction
Executes an action only after all other actions on the actor at the time this action was added have finished.
|
class |
AlphaAction
Sets the alpha for an actor's color (or a specified color), from the current alpha to the new alpha.
|
class |
ColorAction
Sets the actor's color (or a specified color), from the current to the new color.
|
class |
CountdownEventAction<T extends Event>
An EventAction that is complete once it receives X number of events.
|
class |
DelayAction
Delays execution of an action or inserts a pause in a
SequenceAction . |
class |
DelegateAction
Base class for an action that wraps another action.
|
class |
EventAction<T extends Event>
Adds a listener to the actor for a specific event type and does not complete until
EventAction.handle(Event) returns true. |
class |
FloatAction
An action that has a float, whose value is transitioned over time.
|
class |
IntAction
An action that has an int, whose value is transitioned over time.
|
class |
LayoutAction
Sets an actor's
layout to enabled or disabled. |
class |
MoveByAction
Moves an actor to a relative position.
|
class |
MoveToAction
Moves an actor from its current position to a specific position.
|
class |
ParallelAction
Executes a number of actions at the same time.
|
class |
RelativeTemporalAction
Base class for actions that transition over time using the percent complete since the last frame.
|
class |
RemoveAction
Removes an action from an actor.
|
class |
RemoveActorAction
Removes an actor from the stage.
|
class |
RemoveListenerAction
Removes a listener from an actor.
|
class |
RepeatAction
Repeats an action a number of times or forever.
|
class |
RotateByAction
Sets the actor's rotation from its current value to a relative value.
|
class |
RotateToAction
Sets the actor's rotation from its current value to a specific value.
|
class |
RunnableAction
An action that runs a
Runnable . |
class |
ScaleByAction
Scales an actor's scale to a relative size.
|
class |
ScaleToAction
Sets the actor's scale from its current value to a specific value.
|
class |
SequenceAction
Executes a number of actions one at a time.
|
class |
SizeByAction
Moves an actor from its current size to a relative size.
|
class |
SizeToAction
Moves an actor from its current size to a specific size.
|
class |
TemporalAction
Base class for actions that transition over time using the percent complete.
|
class |
TimeScaleAction
Multiplies the delta of an action.
|
class |
TouchableAction
Sets the actor's
touchability . |
class |
VisibleAction
Sets the actor's
visibility . |
Modifier and Type | Method and Description |
---|---|
static <T extends Action> |
Actions.action(Class<T> type)
Returns a new or pooled action of the specified type.
|
Modifier and Type | Method and Description |
---|---|
Action |
RemoveAction.getAction() |
Action |
DelegateAction.getAction() |
Action |
AddAction.getAction() |
Modifier and Type | Method and Description |
---|---|
Array<Action> |
ParallelAction.getActions() |
Modifier and Type | Method and Description |
---|---|
void |
ParallelAction.addAction(Action action) |
static AddAction |
Actions.addAction(Action action) |
static AddAction |
Actions.addAction(Action action,
Actor targetActor) |
static AfterAction |
Actions.after(Action action) |
static DelayAction |
Actions.delay(float duration,
Action delayedAction) |
static RepeatAction |
Actions.forever(Action repeatedAction) |
static ParallelAction |
Actions.parallel(Action... actions) |
static ParallelAction |
Actions.parallel(Action action1) |
static ParallelAction |
Actions.parallel(Action action1,
Action action2) |
static ParallelAction |
Actions.parallel(Action action1,
Action action2,
Action action3) |
static ParallelAction |
Actions.parallel(Action action1,
Action action2,
Action action3,
Action action4) |
static ParallelAction |
Actions.parallel(Action action1,
Action action2,
Action action3,
Action action4,
Action action5) |
static RemoveAction |
Actions.removeAction(Action action) |
static RemoveAction |
Actions.removeAction(Action action,
Actor targetActor) |
static RepeatAction |
Actions.repeat(int count,
Action repeatedAction) |
static SequenceAction |
Actions.sequence(Action... actions) |
static SequenceAction |
Actions.sequence(Action action1) |
static SequenceAction |
Actions.sequence(Action action1,
Action action2) |
static SequenceAction |
Actions.sequence(Action action1,
Action action2,
Action action3) |
static SequenceAction |
Actions.sequence(Action action1,
Action action2,
Action action3,
Action action4) |
static SequenceAction |
Actions.sequence(Action action1,
Action action2,
Action action3,
Action action4,
Action action5) |
void |
RemoveAction.setAction(Action action) |
void |
DelegateAction.setAction(Action action)
Sets the wrapped action.
|
void |
AddAction.setAction(Action action) |
static TimeScaleAction |
Actions.timeScale(float scale,
Action scaledAction) |
Constructor and Description |
---|
ParallelAction(Action action1) |
ParallelAction(Action action1,
Action action2) |
ParallelAction(Action action1,
Action action2,
Action action3) |
ParallelAction(Action action1,
Action action2,
Action action3,
Action action4) |
ParallelAction(Action action1,
Action action2,
Action action3,
Action action4,
Action action5) |
SequenceAction(Action action1) |
SequenceAction(Action action1,
Action action2) |
SequenceAction(Action action1,
Action action2,
Action action3) |
SequenceAction(Action action1,
Action action2,
Action action3,
Action action4) |
SequenceAction(Action action1,
Action action2,
Action action3,
Action action4,
Action action5) |
Modifier and Type | Method and Description |
---|---|
void |
Dialog.hide(Action action)
Hides the dialog with the given action and then removes it from the stage.
|
Dialog |
Dialog.show(Stage stage,
Action action)
Packs the dialog and adds it to the stage with custom action which can be null for instant show |
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