public static class DynamicsModifier.FaceDirection extends DynamicsModifier
DynamicsModifier.Angular, DynamicsModifier.BrownianAcceleration, DynamicsModifier.CentripetalAcceleration, DynamicsModifier.FaceDirection, DynamicsModifier.PolarAcceleration, DynamicsModifier.Rotational2D, DynamicsModifier.Rotational3D, DynamicsModifier.Strength, DynamicsModifier.TangentialAcceleration
isGlobal
Constructor and Description |
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DynamicsModifier.FaceDirection() |
DynamicsModifier.FaceDirection(DynamicsModifier.FaceDirection rotation) |
Modifier and Type | Method and Description |
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void |
allocateChannels()
Called during initialization to allocate additional particles channels
|
ParticleControllerComponent |
copy() |
void |
update()
Called to execute the component behavior.
|
read, write
activateParticles, dispose, end, init, killParticles, load, save, set, start
public DynamicsModifier.FaceDirection()
public DynamicsModifier.FaceDirection(DynamicsModifier.FaceDirection rotation)
public void allocateChannels()
ParticleControllerComponent
allocateChannels
in class DynamicsModifier
public void update()
ParticleControllerComponent
update
in class ParticleControllerComponent
public ParticleControllerComponent copy()
copy
in class ParticleControllerComponent
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