Package | Description |
---|---|
com.badlogic.gdx.graphics.g3d |
Modifier and Type | Field and Description |
---|---|
Environment |
Renderable.environment
The
Environment to be used to render this Renderable, may be null. |
Modifier and Type | Method and Description |
---|---|
Environment |
Environment.add(Array<BaseLight> lights) |
Environment |
Environment.add(BaseLight... lights) |
Environment |
Environment.add(BaseLight light) |
Environment |
Environment.remove(Array<BaseLight> lights) |
Environment |
Environment.remove(BaseLight... lights) |
Environment |
Environment.remove(BaseLight light) |
Modifier and Type | Method and Description |
---|---|
<T extends RenderableProvider> |
ModelBatch.render(Iterable<T> renderableProviders,
Environment environment)
Calls
RenderableProvider.getRenderables(Array, Pool) and adds all returned Renderable instances to the
current batch to be rendered. |
<T extends RenderableProvider> |
ModelBatch.render(Iterable<T> renderableProviders,
Environment environment,
Shader shader)
Calls
RenderableProvider.getRenderables(Array, Pool) and adds all returned Renderable instances to the
current batch to be rendered. |
void |
ModelBatch.render(RenderableProvider renderableProvider,
Environment environment)
Calls
RenderableProvider.getRenderables(Array, Pool) and adds all returned Renderable instances to the
current batch to be rendered. |
void |
ModelBatch.render(RenderableProvider renderableProvider,
Environment environment,
Shader shader)
Calls
RenderableProvider.getRenderables(Array, Pool) and adds all returned Renderable instances to the
current batch to be rendered. |
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