public class ParticleControllerFinalizerInfluencer extends Influencer
Influencer
which updates the simulation of particles containing a ParticleController
.
Must be the last influencer to be updated, so it has to be placed at the end
of the influencers list when creating a ParticleController
.Constructor and Description |
---|
ParticleControllerFinalizerInfluencer() |
Modifier and Type | Method and Description |
---|---|
void |
allocateChannels()
Called during initialization to allocate additional particles channels
|
ParticleControllerFinalizerInfluencer |
copy() |
void |
init()
Called once during intialization
|
void |
update()
Called to execute the component behavior.
|
activateParticles, dispose, end, killParticles, load, read, save, set, start, write
public ParticleControllerFinalizerInfluencer()
public void init()
ParticleControllerComponent
init
in class ParticleControllerComponent
public void allocateChannels()
ParticleControllerComponent
allocateChannels
in class ParticleControllerComponent
public void update()
ParticleControllerComponent
update
in class ParticleControllerComponent
public ParticleControllerFinalizerInfluencer copy()
copy
in class ParticleControllerComponent
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