Class and Description |
---|
Frustum
A truncated rectangular pyramid.
|
Matrix3
A 3x3 column major matrix; useful for 2D
transforms.
|
Matrix4
Encapsulates a column major 4 by 4 matrix.
|
Quaternion
A simple quaternion class.
|
Vector2
Encapsulates a 2D vector.
|
Vector3
Encapsulates a 3D vector.
|
Class and Description |
---|
Affine2
A specialized 3x3 matrix that can represent sequences of 2D translations, scales, flips, rotations, and shears.
|
Matrix4
Encapsulates a column major 4 by 4 matrix.
|
Rectangle
Encapsulates a 2D rectangle defined by its corner point in the bottom left and its extents in x (width) and y (height).
|
Class and Description |
---|
Matrix4
Encapsulates a column major 4 by 4 matrix.
|
Vector3
Encapsulates a 3D vector.
|
Class and Description |
---|
Quaternion
A simple quaternion class.
|
Vector2
Encapsulates a 2D vector.
|
Vector3
Encapsulates a 3D vector.
|
Class and Description |
---|
Matrix4
Encapsulates a column major 4 by 4 matrix.
|
Vector3
Encapsulates a 3D vector.
|
Class and Description |
---|
Matrix4
Encapsulates a column major 4 by 4 matrix.
|
Quaternion
A simple quaternion class.
|
Vector3
Encapsulates a 3D vector.
|
Class and Description |
---|
Matrix4
Encapsulates a column major 4 by 4 matrix.
|
Quaternion
A simple quaternion class.
|
Vector2
Encapsulates a 2D vector.
|
Vector3
Encapsulates a 3D vector.
|
Class and Description |
---|
Matrix4
Encapsulates a column major 4 by 4 matrix.
|
Quaternion
A simple quaternion class.
|
Vector3
Encapsulates a 3D vector.
|
Class and Description |
---|
Vector3
Encapsulates a 3D vector.
|
Class and Description |
---|
Matrix3
A 3x3 column major matrix; useful for 2D
transforms.
|
Matrix4
Encapsulates a column major 4 by 4 matrix.
|
Vector2
Encapsulates a 2D vector.
|
Vector3
Encapsulates a 3D vector.
|
Class and Description |
---|
Matrix4
Encapsulates a column major 4 by 4 matrix.
|
Quaternion
A simple quaternion class.
|
Vector2
Encapsulates a 2D vector.
|
Vector3
Encapsulates a 3D vector.
|
Class and Description |
---|
Matrix3
A 3x3 column major matrix; useful for 2D
transforms.
|
Matrix4
Encapsulates a column major 4 by 4 matrix.
|
Vector2
Encapsulates a 2D vector.
|
Vector3
Encapsulates a 3D vector.
|
Class and Description |
---|
FloatCounter
Track properties of a stream of float values.
|
Class and Description |
---|
Vector2
Encapsulates a 2D vector.
|
Class and Description |
---|
Matrix4
Encapsulates a column major 4 by 4 matrix.
|
Class and Description |
---|
Circle
A convenient 2D circle class.
|
Ellipse
A convenient 2D ellipse class, based on the circle class
|
Polygon
Encapsulates a 2D polygon defined by it's vertices relative to an origin point (default of 0, 0).
|
Polyline |
Rectangle
Encapsulates a 2D rectangle defined by its corner point in the bottom left and its extents in x (width) and y (height).
|
Class and Description |
---|
Matrix4
Encapsulates a column major 4 by 4 matrix.
|
Rectangle
Encapsulates a 2D rectangle defined by its corner point in the bottom left and its extents in x (width) and y (height).
|
Class and Description |
---|
Affine2
A specialized 3x3 matrix that can represent sequences of 2D translations, scales, flips, rotations, and shears.
|
Bezier
Implementation of the Bezier curve.
|
BSpline |
CatmullRomSpline |
Circle
A convenient 2D circle class.
|
Ellipse
A convenient 2D ellipse class, based on the circle class
|
GridPoint2
A point in a 2D grid, with integer x and y coordinates
|
GridPoint3
A point in a 3D grid, with integer x and y coordinates
|
Interpolation
Takes a linear value in the range of 0-1 and outputs a (usually) non-linear, interpolated value.
|
Interpolation.Bounce |
Interpolation.BounceIn |
Interpolation.BounceOut |
Interpolation.Elastic |
Interpolation.ElasticIn |
Interpolation.ElasticOut |
Interpolation.Exp |
Interpolation.ExpIn |
Interpolation.ExpOut |
Interpolation.Pow |
Interpolation.PowIn |
Interpolation.PowOut |
Interpolation.Swing |
Interpolation.SwingIn |
Interpolation.SwingOut |
Intersector.MinimumTranslationVector |
Intersector.SplitTriangle |
Matrix3
A 3x3 column major matrix; useful for 2D
transforms.
|
Matrix4
Encapsulates a column major 4 by 4 matrix.
|
Path
Interface that specifies a path of type T within the window 0.0<=t<=1.0.
|
Plane
A plane defined via a unit length normal and the distance from the origin, as you learned in your math class.
|
Plane.PlaneSide
Enum specifying on which side a point lies respective to the plane and it's normal.
|
Polygon
Encapsulates a 2D polygon defined by it's vertices relative to an origin point (default of 0, 0).
|
Quaternion
A simple quaternion class.
|
Rectangle
Encapsulates a 2D rectangle defined by its corner point in the bottom left and its extents in x (width) and y (height).
|
Shape2D |
Vector
Encapsulates a general vector.
|
Vector2
Encapsulates a 2D vector.
|
Vector3
Encapsulates a 3D vector.
|
WindowedMean
A simple class keeping track of the mean of a stream of values within a certain window.
|
Class and Description |
---|
Matrix4
Encapsulates a column major 4 by 4 matrix.
|
Vector3
Encapsulates a 3D vector.
|
Class and Description |
---|
Matrix4
Encapsulates a column major 4 by 4 matrix.
|
Rectangle
Encapsulates a 2D rectangle defined by its corner point in the bottom left and its extents in x (width) and y (height).
|
Vector2
Encapsulates a 2D vector.
|
Class and Description |
---|
Interpolation
Takes a linear value in the range of 0-1 and outputs a (usually) non-linear, interpolated value.
|
Class and Description |
---|
Interpolation
Takes a linear value in the range of 0-1 and outputs a (usually) non-linear, interpolated value.
|
Rectangle
Encapsulates a 2D rectangle defined by its corner point in the bottom left and its extents in x (width) and y (height).
|
Shape2D |
Vector2
Encapsulates a 2D vector.
|
Class and Description |
---|
Matrix4
Encapsulates a column major 4 by 4 matrix.
|
Rectangle
Encapsulates a 2D rectangle defined by its corner point in the bottom left and its extents in x (width) and y (height).
|
Vector2
Encapsulates a 2D vector.
|
Class and Description |
---|
FloatCounter
Track properties of a stream of float values.
|
Matrix3
A 3x3 column major matrix; useful for 2D
transforms.
|
Matrix4
Encapsulates a column major 4 by 4 matrix.
|
Vector2
Encapsulates a 2D vector.
|
Class and Description |
---|
Matrix4
Encapsulates a column major 4 by 4 matrix.
|
Rectangle
Encapsulates a 2D rectangle defined by its corner point in the bottom left and its extents in x (width) and y (height).
|
Vector2
Encapsulates a 2D vector.
|
Vector3
Encapsulates a 3D vector.
|
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