public static class ParticleControllerInfluencer.Random extends ParticleControllerInfluencer
ParticleControllerInfluencer.templates
to the particles.ParticleControllerInfluencer.Random, ParticleControllerInfluencer.Single
templates
Constructor and Description |
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ParticleControllerInfluencer.Random() |
ParticleControllerInfluencer.Random(ParticleController... templates) |
ParticleControllerInfluencer.Random(ParticleControllerInfluencer.Random particleControllerRandom) |
Modifier and Type | Method and Description |
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void |
activateParticles(int startIndex,
int count)
Called to initialize new emitted particles.
|
ParticleControllerInfluencer.Random |
copy() |
void |
dispose()
Releases all resources of this object.
|
void |
init()
Called once during intialization
|
void |
killParticles(int startIndex,
int count)
Called to notify which particles have been killed.
|
allocateChannels, end, load, save
public ParticleControllerInfluencer.Random()
public ParticleControllerInfluencer.Random(ParticleController... templates)
public ParticleControllerInfluencer.Random(ParticleControllerInfluencer.Random particleControllerRandom)
public void init()
ParticleControllerComponent
init
in class ParticleControllerComponent
public void dispose()
Disposable
dispose
in interface Disposable
dispose
in class ParticleControllerInfluencer
public void activateParticles(int startIndex, int count)
ParticleControllerComponent
activateParticles
in class ParticleControllerComponent
public void killParticles(int startIndex, int count)
ParticleControllerComponent
killParticles
in class ParticleControllerComponent
public ParticleControllerInfluencer.Random copy()
copy
in class ParticleControllerComponent
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