Package | Description |
---|---|
com.badlogic.gdx.graphics.g3d | |
com.badlogic.gdx.graphics.g3d.particles | |
com.badlogic.gdx.graphics.g3d.shaders | |
com.badlogic.gdx.graphics.g3d.utils |
Modifier and Type | Field and Description |
---|---|
Shader |
Renderable.shader
The
Shader to be used to render this Renderable using a ModelBatch , may be null. |
Modifier and Type | Method and Description |
---|---|
int |
Shader.compareTo(Shader other)
Compare this shader against the other, used for sorting, light weight shaders are rendered first.
|
<T extends RenderableProvider> |
ModelBatch.render(Iterable<T> renderableProviders,
Environment environment,
Shader shader)
Calls
RenderableProvider.getRenderables(Array, Pool) and adds all returned Renderable instances to the
current batch to be rendered. |
<T extends RenderableProvider> |
ModelBatch.render(Iterable<T> renderableProviders,
Shader shader)
Calls
RenderableProvider.getRenderables(Array, Pool) and adds all returned Renderable instances to the
current batch to be rendered. |
void |
ModelBatch.render(RenderableProvider renderableProvider,
Environment environment,
Shader shader)
Calls
RenderableProvider.getRenderables(Array, Pool) and adds all returned Renderable instances to the
current batch to be rendered. |
void |
ModelBatch.render(RenderableProvider renderableProvider,
Shader shader)
Calls
RenderableProvider.getRenderables(Array, Pool) and adds all returned Renderable instances to the
current batch to be rendered. |
Modifier and Type | Class and Description |
---|---|
class |
ParticleShader
This is a custom shader to render the particles.
|
Modifier and Type | Method and Description |
---|---|
int |
ParticleShader.compareTo(Shader other) |
Modifier and Type | Class and Description |
---|---|
class |
BaseShader |
class |
DefaultShader |
class |
DepthShader |
Modifier and Type | Method and Description |
---|---|
int |
DefaultShader.compareTo(Shader other) |
Modifier and Type | Method and Description |
---|---|
Shader |
ShaderProvider.getShader(Renderable renderable)
Returns a
Shader for the given Renderable . |
Shader |
BaseShaderProvider.getShader(Renderable renderable) |
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