public static class BitmapFontLoader.BitmapFontParameter extends AssetLoaderParameters<BitmapFont>
AssetManager.load(String, Class, AssetLoaderParameters)
if additional configuration is
necessary for the BitmapFont
.AssetLoaderParameters.LoadedCallback
Modifier and Type | Field and Description |
---|---|
String |
atlasName
The name of the
TextureAtlas to load the BitmapFont itself from. |
BitmapFont.BitmapFontData |
bitmapFontData
optional
BitmapFont.BitmapFontData to be used instead of loading the Texture directly. |
boolean |
flip
Flips the font vertically if
true . |
boolean |
genMipMaps
Generates mipmaps for the font if
true . |
Texture.TextureFilter |
magFilter
The
Texture.TextureFilter to use when scaling up the BitmapFont . |
Texture.TextureFilter |
minFilter
The
Texture.TextureFilter to use when scaling down the BitmapFont . |
loadedCallback
Constructor and Description |
---|
BitmapFontLoader.BitmapFontParameter() |
public boolean flip
true
. Defaults to false
.public boolean genMipMaps
true
. Defaults to false
.public Texture.TextureFilter minFilter
Texture.TextureFilter
to use when scaling down the BitmapFont
. Defaults to Texture.TextureFilter.Nearest
.public Texture.TextureFilter magFilter
Texture.TextureFilter
to use when scaling up the BitmapFont
. Defaults to Texture.TextureFilter.Nearest
.public BitmapFont.BitmapFontData bitmapFontData
BitmapFont.BitmapFontData
to be used instead of loading the Texture
directly. Use this if your font is
embedded in a Skin
.public String atlasName
TextureAtlas
to load the BitmapFont
itself from. Optional; if null
, will look for
a separate imageCopyright © 2015. All rights reserved.