Constructor and Description |
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ScreenAdapter() |
Modifier and Type | Method and Description |
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void |
dispose()
Called when this screen should release all resources.
|
void |
hide()
Called when this screen is no longer the current screen for a
Game . |
void |
pause() |
void |
render(float delta)
Called when the screen should render itself.
|
void |
resize(int width,
int height) |
void |
resume() |
void |
show()
Called when this screen becomes the current screen for a
Game . |
public void render(float delta)
Screen
public void resize(int width, int height)
resize
in interface Screen
ApplicationListener.resize(int, int)
public void show()
Screen
Game
.public void hide()
Screen
Game
.public void pause()
pause
in interface Screen
ApplicationListener.pause()
public void resume()
resume
in interface Screen
ApplicationListener.resume()
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