public class CubemapLoader extends AsynchronousAssetLoader<Cubemap,CubemapLoader.CubemapParameter>
AssetLoader
for Cubemap
instances. The pixel data is loaded asynchronously. The texture is then created on the
rendering thread, synchronously. Passing a CubemapLoader.CubemapParameter
to
AssetManager.load(String, Class, AssetLoaderParameters)
allows one to specify parameters as can be passed to the
various Cubemap constructors, e.g. filtering and so on.Modifier and Type | Class and Description |
---|---|
static class |
CubemapLoader.CubemapLoaderInfo |
static class |
CubemapLoader.CubemapParameter |
Constructor and Description |
---|
CubemapLoader(FileHandleResolver resolver) |
Modifier and Type | Method and Description |
---|---|
Array<AssetDescriptor> |
getDependencies(String fileName,
FileHandle file,
CubemapLoader.CubemapParameter parameter)
Returns the assets this asset requires to be loaded first.
|
void |
loadAsync(AssetManager manager,
String fileName,
FileHandle file,
CubemapLoader.CubemapParameter parameter)
Loads the non-OpenGL part of the asset and injects any dependencies of the asset into the AssetManager.
|
Cubemap |
loadSync(AssetManager manager,
String fileName,
FileHandle file,
CubemapLoader.CubemapParameter parameter)
Loads the OpenGL part of the asset.
|
resolve
public CubemapLoader(FileHandleResolver resolver)
public void loadAsync(AssetManager manager, String fileName, FileHandle file, CubemapLoader.CubemapParameter parameter)
AsynchronousAssetLoader
loadAsync
in class AsynchronousAssetLoader<Cubemap,CubemapLoader.CubemapParameter>
fileName
- the name of the asset to loadfile
- the resolved file to loadparameter
- the parameters to use for loading the assetpublic Cubemap loadSync(AssetManager manager, String fileName, FileHandle file, CubemapLoader.CubemapParameter parameter)
AsynchronousAssetLoader
loadSync
in class AsynchronousAssetLoader<Cubemap,CubemapLoader.CubemapParameter>
file
- the resolved file to loadpublic Array<AssetDescriptor> getDependencies(String fileName, FileHandle file, CubemapLoader.CubemapParameter parameter)
AssetLoader
getDependencies
in class AssetLoader<Cubemap,CubemapLoader.CubemapParameter>
fileName
- name of the asset to loadfile
- the resolved file to loadparameter
- parameters for loading the assetCopyright © 2015. All rights reserved.