Package | Description |
---|---|
com.badlogic.gdx.graphics | |
com.badlogic.gdx.graphics.g3d.model.data | |
com.badlogic.gdx.graphics.glutils |
Modifier and Type | Method and Description |
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static VertexAttribute |
VertexAttribute.Binormal() |
static VertexAttribute |
VertexAttribute.BoneWeight(int unit) |
static VertexAttribute |
VertexAttribute.ColorPacked() |
static VertexAttribute |
VertexAttribute.ColorUnpacked() |
VertexAttribute |
VertexAttributes.findByUsage(int usage)
Returns the first VertexAttribute for the given usage.
|
VertexAttribute |
VertexAttributes.get(int index) |
VertexAttribute |
Mesh.getVertexAttribute(int usage)
Returns the first
VertexAttribute having the given VertexAttributes.Usage . |
static VertexAttribute |
VertexAttribute.Normal() |
static VertexAttribute |
VertexAttribute.Position() |
static VertexAttribute |
VertexAttribute.Tangent() |
static VertexAttribute |
VertexAttribute.TexCoords(int unit) |
Modifier and Type | Method and Description |
---|---|
Iterator<VertexAttribute> |
VertexAttributes.iterator() |
Modifier and Type | Method and Description |
---|---|
boolean |
VertexAttribute.equals(VertexAttribute other) |
Constructor and Description |
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Mesh(boolean isStatic,
int maxVertices,
int maxIndices,
VertexAttribute... attributes)
Creates a new Mesh with the given attributes.
|
Mesh(Mesh.VertexDataType type,
boolean isStatic,
int maxVertices,
int maxIndices,
VertexAttribute... attributes)
Creates a new Mesh with the given attributes.
|
VertexAttributes(VertexAttribute... attributes)
Constructor, sets the vertex attributes in a specific order
|
Modifier and Type | Field and Description |
---|---|
VertexAttribute[] |
ModelMesh.attributes |
Constructor and Description |
---|
VertexArray(int numVertices,
VertexAttribute... attributes)
Constructs a new interleaved VertexArray
|
VertexBufferObject(boolean isStatic,
int numVertices,
VertexAttribute... attributes)
Constructs a new interleaved VertexBufferObject.
|
VertexBufferObjectSubData(boolean isStatic,
int numVertices,
VertexAttribute... attributes)
Constructs a new interleaved VertexBufferObject.
|
VertexBufferObjectWithVAO(boolean isStatic,
int numVertices,
VertexAttribute... attributes)
Constructs a new interleaved VertexBufferObjectWithVAO.
|
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