Package | Description |
---|---|
com.badlogic.gdx.graphics.g3d | |
com.badlogic.gdx.graphics.g3d.model | |
com.badlogic.gdx.graphics.g3d.utils |
Modifier and Type | Field and Description |
---|---|
Array<MeshPart> |
Model.meshParts
parts of meshes, used by nodes that have a graphical representation FIXME not sure if superfluous, stored in Nodes as well,
could be useful to create bullet meshes
|
Modifier and Type | Field and Description |
---|---|
MeshPart |
NodePart.meshPart
The MeshPart (shape) to render.
|
Modifier and Type | Method and Description |
---|---|
boolean |
MeshPart.equals(MeshPart other)
Compares this MeshPart to the specified MeshPart and returns true if they both reference the same
Mesh and the
indexOffset , numVertices and primitiveType members are equal. |
Constructor and Description |
---|
MeshPart(MeshPart copyFrom)
Construct a new MeshPart which is an exact copy of the provided MeshPart.
|
NodePart(MeshPart meshPart,
Material material)
|
Modifier and Type | Method and Description |
---|---|
MeshPart |
MeshPartBuilder.getMeshPart() |
MeshPart |
MeshBuilder.getMeshPart() |
MeshPart |
MeshBuilder.part(String id,
int primitiveType)
Starts a new MeshPart.
|
MeshPart |
MeshBuilder.part(String id,
int primitiveType,
MeshPart meshPart)
Starts a new MeshPart.
|
MeshPart |
ModelBuilder.part(String id,
Mesh mesh,
int primitiveType,
int offset,
int size,
Material material)
Adds the specified mesh part to the current node.
|
MeshPart |
ModelBuilder.part(String id,
Mesh mesh,
int primitiveType,
Material material)
Adds the specified mesh part to the current node.
|
Modifier and Type | Method and Description |
---|---|
void |
MeshPartBuilder.addMesh(MeshPart meshpart)
Copies a MeshPart to the mesh (part) currently being build.
|
void |
MeshBuilder.addMesh(MeshPart meshpart) |
void |
ModelBuilder.part(MeshPart meshpart,
Material material)
Adds the specified MeshPart to the current Node.
|
MeshPart |
MeshBuilder.part(String id,
int primitiveType,
MeshPart meshPart)
Starts a new MeshPart.
|
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