public static class DynamicsModifier.FaceDirection extends DynamicsModifier
DynamicsModifier.Angular, DynamicsModifier.BrownianAcceleration, DynamicsModifier.CentripetalAcceleration, DynamicsModifier.FaceDirection, DynamicsModifier.PolarAcceleration, DynamicsModifier.Rotational2D, DynamicsModifier.Rotational3D, DynamicsModifier.Strength, DynamicsModifier.TangentialAcceleration
isGlobal
Constructor and Description |
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FaceDirection() |
FaceDirection(DynamicsModifier.FaceDirection rotation) |
Modifier and Type | Method and Description |
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void |
allocateChannels()
Called during initialization to allocate additional particles channels
|
ParticleControllerComponent |
copy() |
void |
update()
Called to execute the component behavior.
|
read, write
activateParticles, dispose, end, init, killParticles, load, save, set, start
public FaceDirection()
public FaceDirection(DynamicsModifier.FaceDirection rotation)
public void allocateChannels()
ParticleControllerComponent
allocateChannels
in class DynamicsModifier
public void update()
ParticleControllerComponent
update
in class ParticleControllerComponent
public ParticleControllerComponent copy()
copy
in class ParticleControllerComponent
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