Interface | Description |
---|---|
TextField.OnscreenKeyboard |
An interface for onscreen keyboards.
|
TextField.TextFieldFilter |
Interface for filtering characters entered into the text field.
|
TextField.TextFieldListener |
Interface for listening to typed characters.
|
Class | Description |
---|---|
Button | |
Button.ButtonStyle |
The style for a button, see
Button . |
ButtonGroup<T extends Button> |
Manages a group of buttons to enforce a minimum and maximum number of checked buttons.
|
Cell<T extends Actor> |
A cell for a
Table . |
CheckBox |
A checkbox is a button that contains an image indicating the checked or unchecked state and a label.
|
CheckBox.CheckBoxStyle |
The style for a select box, see
CheckBox . |
Container<T extends Actor> |
A group with a single child that sizes and positions the child using constraints.
|
Dialog |
Displays a dialog, which is a modal window containing a content table with a button table underneath it.
|
HorizontalGroup |
A group that lays out its children side by side in a single row.
|
Image |
Displays a
Drawable , scaled various way within the widgets bounds. |
ImageButton |
A button with a child
Image to display an image. |
ImageButton.ImageButtonStyle |
The style for an image button, see
ImageButton . |
ImageTextButton | |
ImageTextButton.ImageTextButtonStyle |
The style for an image text button, see
ImageTextButton . |
Label |
A text label, with optional word wrapping.
|
Label.LabelStyle |
The style for a label, see
Label . |
List<T> |
A list (aka list box) displays textual items and highlights the currently selected item.
|
List.ListStyle |
The style for a list, see
List . |
ProgressBar |
A progress bar is a widget that visually displays the progress of some activity or a value within given range.
|
ProgressBar.ProgressBarStyle |
The style for a progress bar, see
ProgressBar . |
ScrollPane |
A group that scrolls a child widget using scrollbars and/or mouse or touch dragging.
|
ScrollPane.ScrollPaneStyle |
The style for a scroll pane, see
ScrollPane . |
SelectBox<T> |
A select box (aka a drop-down list) allows a user to choose one of a number of values from a list.
|
SelectBox.SelectBoxStyle |
The style for a select box, see
SelectBox . |
Skin |
A skin stores resources for UI widgets to use (texture regions, ninepatches, fonts, colors, etc).
|
Skin.TintedDrawable | |
Slider |
A slider is a horizontal indicator that allows a user to set a value.
|
Slider.SliderStyle |
The style for a slider, see
Slider . |
SplitPane |
A container that contains two widgets and is divided either horizontally or vertically.
|
SplitPane.SplitPaneStyle |
The style for a splitpane, see
SplitPane . |
Stack |
A stack is a container that sizes its children to its size and positions them at 0,0 on top of each other.
|
Table |
A group that sizes and positions children using table constraints.
|
Table.DebugRect | |
TextArea |
A multiple-line text input field, entirely based on
TextField |
TextButton |
A button with a child
Label to display text. |
TextButton.TextButtonStyle |
The style for a text button, see
TextButton . |
TextField |
A single-line text input field.
|
TextField.DefaultOnscreenKeyboard |
The default
TextField.OnscreenKeyboard used by all TextField instances. |
TextField.TextFieldFilter.DigitsOnlyFilter | |
TextField.TextFieldStyle |
The style for a text field, see
TextField . |
TextTooltip |
A tooltip that shows a label.
|
TextTooltip.TextTooltipStyle |
The style for a text tooltip, see
TextTooltip . |
Tooltip<T extends Actor> |
A listener that shows a tooltip actor when another actor is hovered over with the mouse.
|
TooltipManager |
Keeps track of an application's tooltips.
|
Touchpad |
An on-screen joystick.
|
Touchpad.TouchpadStyle |
The style for a
Touchpad . |
Tree |
A tree widget where each node has an icon, actor, and child nodes.
|
Tree.Node | |
Tree.TreeStyle |
The style for a
Tree . |
Value |
Value placeholder, allowing the value to be computed on request.
|
Value.Fixed |
A fixed value that is not computed each time it is used.
|
VerticalGroup |
A group that lays out its children on top of each other in a single column.
|
Widget |
An
Actor that participates in layout and provides a minimum, preferred, and maximum size. |
WidgetGroup |
A
Group that participates in layout and provides a minimum, preferred, and maximum size. |
Window |
A table that can be dragged and act as a modal window.
|
Window.WindowStyle |
The style for a window, see
Window . |
Enum | Description |
---|---|
Table.Debug |
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