public abstract class MeshSpawnShapeValue extends SpawnShapeValue
ParticleValue
values which spawn a particle on a mesh shape.Modifier and Type | Class and Description |
---|---|
static class |
MeshSpawnShapeValue.Triangle |
xOffsetValue, yOffsetValue, zOffsetValue
active
Constructor and Description |
---|
MeshSpawnShapeValue() |
MeshSpawnShapeValue(MeshSpawnShapeValue value) |
Modifier and Type | Method and Description |
---|---|
void |
load(AssetManager manager,
ResourceData data) |
void |
load(ParticleValue value) |
void |
save(AssetManager manager,
ResourceData data) |
void |
setMesh(Mesh mesh) |
void |
setMesh(Mesh mesh,
Model model) |
copy, init, read, spawn, spawnAux, start, write
isActive, setActive
public MeshSpawnShapeValue(MeshSpawnShapeValue value)
public MeshSpawnShapeValue()
public void load(ParticleValue value)
load
in class SpawnShapeValue
public void setMesh(Mesh mesh)
public void save(AssetManager manager, ResourceData data)
save
in interface ResourceData.Configurable
save
in class SpawnShapeValue
public void load(AssetManager manager, ResourceData data)
load
in interface ResourceData.Configurable
load
in class SpawnShapeValue
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