Package | Description |
---|---|
com.badlogic.gdx.math |
Modifier and Type | Field and Description |
---|---|
Plane[] |
Frustum.planes
the six clipping planes, near, far, left, right, top, bottom
|
Modifier and Type | Method and Description |
---|---|
static boolean |
Intersector.intersectBoundsPlaneFast(BoundingBox box,
Plane plane)
Quick check whether the given
BoundingBox and Plane intersect. |
static float |
Intersector.intersectLinePlane(float x,
float y,
float z,
float x2,
float y2,
float z2,
Plane plane,
Vector3 intersection)
Intersects a line and a plane.
|
static boolean |
Intersector.intersectPlanes(Plane a,
Plane b,
Plane c,
Vector3 intersection)
Returns true if the three
planes intersect, setting the point of intersection in intersection , if any. |
static boolean |
Intersector.intersectRayPlane(Ray ray,
Plane plane,
Vector3 intersection)
|
static boolean |
Intersector.intersectSegmentPlane(Vector3 start,
Vector3 end,
Plane plane,
Vector3 intersection) |
void |
Plane.set(Plane plane)
Sets this plane from the given plane
|
static void |
Intersector.splitTriangle(float[] triangle,
Plane plane,
Intersector.SplitTriangle split)
Splits the triangle by the plane.
|
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