public abstract class FocusListener extends Object implements EventListener
FocusListener.FocusEvent
.Modifier and Type | Class and Description |
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static class |
FocusListener.FocusEvent
Fired when an actor gains or loses keyboard or scroll focus.
|
Constructor and Description |
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FocusListener() |
Modifier and Type | Method and Description |
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boolean |
handle(Event event)
Try to handle the given event, if it is applicable.
|
void |
keyboardFocusChanged(FocusListener.FocusEvent event,
Actor actor,
boolean focused) |
void |
scrollFocusChanged(FocusListener.FocusEvent event,
Actor actor,
boolean focused) |
public boolean handle(Event event)
EventListener
handle
in interface EventListener
handled
by scene2d.public void keyboardFocusChanged(FocusListener.FocusEvent event, Actor actor, boolean focused)
actor
- The event target, which is the actor that emitted the focus event.public void scrollFocusChanged(FocusListener.FocusEvent event, Actor actor, boolean focused)
actor
- The event target, which is the actor that emitted the focus event.Copyright © 2020. All rights reserved.