public class MusicLoader extends AsynchronousAssetLoader<Music,MusicLoader.MusicParameter>
AssetLoader
for Music
instances. The Music instance is loaded synchronously.Modifier and Type | Class and Description |
---|---|
static class |
MusicLoader.MusicParameter |
Constructor and Description |
---|
MusicLoader(FileHandleResolver resolver) |
Modifier and Type | Method and Description |
---|---|
Array<AssetDescriptor> |
getDependencies(String fileName,
FileHandle file,
MusicLoader.MusicParameter parameter)
Returns the assets this asset requires to be loaded first.
|
void |
loadAsync(AssetManager manager,
String fileName,
FileHandle file,
MusicLoader.MusicParameter parameter)
Loads the non-OpenGL part of the asset and injects any dependencies of the asset into the AssetManager.
|
Music |
loadSync(AssetManager manager,
String fileName,
FileHandle file,
MusicLoader.MusicParameter parameter)
Loads the OpenGL part of the asset.
|
resolve
public MusicLoader(FileHandleResolver resolver)
public void loadAsync(AssetManager manager, String fileName, FileHandle file, MusicLoader.MusicParameter parameter)
AsynchronousAssetLoader
loadAsync
in class AsynchronousAssetLoader<Music,MusicLoader.MusicParameter>
fileName
- the name of the asset to loadfile
- the resolved file to loadparameter
- the parameters to use for loading the assetpublic Music loadSync(AssetManager manager, String fileName, FileHandle file, MusicLoader.MusicParameter parameter)
AsynchronousAssetLoader
loadSync
in class AsynchronousAssetLoader<Music,MusicLoader.MusicParameter>
file
- the resolved file to loadpublic Array<AssetDescriptor> getDependencies(String fileName, FileHandle file, MusicLoader.MusicParameter parameter)
AssetLoader
getDependencies
in class AssetLoader<Music,MusicLoader.MusicParameter>
fileName
- name of the asset to loadfile
- the resolved file to loadparameter
- parameters for loading the assetCopyright © 2016. All rights reserved.