public static class ParticleSorter.None extends ParticleSorter
ParticleSorter.Distance, ParticleSorter.None
Constructor and Description |
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None() |
Modifier and Type | Method and Description |
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void |
ensureCapacity(int capacity)
This method is called when the batch has increased the underlying particle buffer.
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<T extends ParticleControllerRenderData> |
sort(Array<T> renderData) |
setCamera
public void ensureCapacity(int capacity)
ParticleSorter
ensureCapacity
in class ParticleSorter
public <T extends ParticleControllerRenderData> int[] sort(Array<T> renderData)
sort
in class ParticleSorter
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