T
- P
- public abstract class AsynchronousAssetLoader<T,P extends AssetLoaderParameters<T>> extends AssetLoader<T,P>
AssetLoader
instances. Such loaders try to load parts of an OpenGL resource, like the
Pixmap, on a separate thread to then load the actual resource on the thread the OpenGL context is active on.Constructor and Description |
---|
AsynchronousAssetLoader(FileHandleResolver resolver) |
Modifier and Type | Method and Description |
---|---|
abstract void |
loadAsync(AssetManager manager,
String fileName,
FileHandle file,
P parameter)
Loads the non-OpenGL part of the asset and injects any dependencies of the asset into the AssetManager.
|
abstract T |
loadSync(AssetManager manager,
String fileName,
FileHandle file,
P parameter)
Loads the OpenGL part of the asset.
|
getDependencies, resolve
public AsynchronousAssetLoader(FileHandleResolver resolver)
public abstract void loadAsync(AssetManager manager, String fileName, FileHandle file, P parameter)
manager
- fileName
- the name of the asset to loadfile
- the resolved file to loadparameter
- the parameters to use for loading the assetpublic abstract T loadSync(AssetManager manager, String fileName, FileHandle file, P parameter)
manager
- fileName
- file
- the resolved file to loadparameter
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