Interface BukkitImplAdapter<T>

All Superinterfaces:
IBukkitAdapter
All Known Subinterfaces:
IDelegateBukkitImplAdapter<T>

public interface BukkitImplAdapter<T> extends IBukkitAdapter
An interface for adapters of various Bukkit implementations.
  • Method Details

    • getDataFixer

      @Nullable DataFixer getDataFixer()
      Get a data fixer, or null if not supported.
      Returns:
      the data fixer
    • supportsWatchdog

      default boolean supportsWatchdog()
      Check if this adapter supports the watchdog.
      Returns:
      true if tickWatchdog() is implemented
    • tickWatchdog

      default void tickWatchdog()
      Tick the server watchdog, if possible.
    • getBlock

      BlockState getBlock(Location location)
      Get the block at the given location.
      Parameters:
      location - the location
      Returns:
      the block
    • getFullBlock

      BaseBlock getFullBlock(Location location)
      Get the block at the given location.
      Parameters:
      location - the location
      Returns:
      the block
    • createWorldNativeAccess

      WorldNativeAccess<?,?,?> createWorldNativeAccess(World world)
      Create a WorldNativeAccess for the given world reference.
      Parameters:
      world - the world reference
      Returns:
      the native access object
    • getEntity

      @Nullable BaseEntity getEntity(Entity entity)
      Get the state for the given entity.
      Parameters:
      entity - the entity
      Returns:
      the state, or null
    • createEntity

      @Nullable Entity createEntity(Location location, BaseEntity state)
      Create the given entity.
      Parameters:
      location - the location
      state - the state
      Returns:
      the created entity or null
    • getRichBlockName

      com.sk89q.worldedit.util.formatting.text.Component getRichBlockName(BlockType blockType)
      Gets the name for the given block.
      Parameters:
      blockType - the block
      Returns:
      The name
    • getRichItemName

      com.sk89q.worldedit.util.formatting.text.Component getRichItemName(ItemType itemType)
      Gets the name for the given item.
      Parameters:
      itemType - the item
      Returns:
      The name
    • getRichItemName

      com.sk89q.worldedit.util.formatting.text.Component getRichItemName(BaseItemStack itemStack)
      Gets the name for the given item stack.
      Parameters:
      itemStack - the item stack
      Returns:
      The name
    • getProperties

      Map<String,? extends Property<?>> getProperties(BlockType blockType)
      Get a map of string -> property.
      Parameters:
      blockType - The block type
      Returns:
      The properties map
    • sendFakeNBT

      void sendFakeNBT(Player player, BlockVector3 pos, com.sk89q.worldedit.util.nbt.CompoundBinaryTag nbtData)
      Send the given NBT data to the player.
      Parameters:
      player - The player
      pos - The position
      nbtData - The NBT Data
    • sendFakeOP

      void sendFakeOP(Player player)
      Make the client think it has operator status. This does not give them any operator capabilities.
      Parameters:
      player - The player
    • simulateItemUse

      default boolean simulateItemUse(World world, BlockVector3 position, BaseItem item, Direction face)
      Simulates a player using an item.
      Parameters:
      world - the world
      position - the location
      item - the item to be used
      face - the direction in which to "face" when using the item
      Returns:
      whether the usage was successful
    • canPlaceAt

      boolean canPlaceAt(World world, BlockVector3 position, BlockState blockState)
      Gets whether the given BlockState can be placed here.
      Parameters:
      world - The world
      position - The position
      blockState - The blockstate
      Returns:
      If it can be placed
    • adapt

      ItemStack adapt(BaseItemStack item)
      Create a Bukkit ItemStack with NBT, if available.
      Specified by:
      adapt in interface IBukkitAdapter
      Parameters:
      item - the WorldEdit BaseItemStack to adapt
      Returns:
      the Bukkit ItemStack
    • adapt

      BaseItemStack adapt(ItemStack itemStack)
      Create a WorldEdit ItemStack with NBT, if available.
      Specified by:
      adapt in interface IBukkitAdapter
      Parameters:
      itemStack - the Bukkit ItemStack to adapt
      Returns:
      the WorldEdit BaseItemStack
    • getSupportedSideEffects

      Set<SideEffect> getSupportedSideEffects()
      Get the SideEffects that this adapter supports.
      Returns:
      The side effects that are supported
    • getInternalBlockStateId

      default OptionalInt getInternalBlockStateId(BlockData data)
    • getInternalBlockStateId

      default OptionalInt getInternalBlockStateId(BlockState state)
      Retrieve the internal ID for a given state, if possible.
      Parameters:
      state - The block state
      Returns:
      the internal ID of the state
    • regenerate

      default boolean regenerate(World world, Region region, Extent extent, RegenOptions options) throws Exception
      Regenerate a region in the given world, so it appears "as new".
      Parameters:
      world - the world to regen in
      region - the region to regen
      extent - the extent to use for setting blocks
      options - the regeneration options
      Returns:
      true on success, false on failure
      Throws:
      Exception
    • clearContainerBlockContents

      default boolean clearContainerBlockContents(World world, BlockVector3 pt)
      Clears the contents of a Clearable block.
      Parameters:
      world - The world
      pt - The location
      Returns:
      If a block was cleared
    • getMaterial

      default BlockMaterial getMaterial(BlockType blockType)
    • getMaterial

      default BlockMaterial getMaterial(BlockState blockState)
    • toNative

      @Deprecated default Tag toNative(T foreign)
      Deprecated.
    • toNativeBinary

      default com.sk89q.worldedit.util.nbt.BinaryTag toNativeBinary(T foreign)
    • fromNative

      @Deprecated default T fromNative(Tag foreign)
      Deprecated.
    • fromNativeBinary

      default T fromNativeBinary(com.sk89q.worldedit.util.nbt.BinaryTag foreign)
    • createWorld

      @Nullable default World createWorld(WorldCreator creator)
    • sendFakeChunk

      default void sendFakeChunk(World world, Player player, ChunkPacket packet)
      Send a fake chunk packet to a player.
    • get

      default IChunkGet get(World world, int chunkX, int chunkZ)
    • getInternalBiomeId

      default int getInternalBiomeId(BiomeType biome)
    • getRegisteredBiomes

      default Iterable<NamespacedKey> getRegisteredBiomes()
      Returns an iterable of all biomes known to the server.
      Returns:
      all biomes known to the server.
    • getRelighterFactory

      default RelighterFactory getRelighterFactory()
    • getAllProperties

      default Map<String,List<Property<?>>> getAllProperties()