Class NullChunk
java.lang.Object
com.fastasyncworldedit.core.queue.implementation.chunk.NullChunk
- All Implemented Interfaces:
IBlocks
,IChunk
,IChunkGet
,IChunkSet
,IQueueChunk
,ITileInput
,Trimable
,InputExtent
,OutputExtent
,Callable
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Method Summary
Modifier and TypeMethodDescriptioncall()
Apply the queued changes to the world containing this chunk.<T extends Future<T>>
Tvoid
filterBlocks
(Filter filter, ChunkFilterBlock block, Region region, boolean full) Filter through all the blocks in the chunkboolean
Check if this extent fully supports 3D biomes.BiomeType[][]
This will return only biomes SET to the EXTENT or QUEUE.getBiomeType
(int x, int y, int z) getBlock
(int x, int y, int z) int
getEmittedLight
(int x, int y, int z) getFullBlock
(int x, int y, int z) int[]
getHeightMap
(HeightMapType type) static NullChunk
char[][]
getLight()
int
Get the highest layer position stored in the internal chunk.int
getMaxY()
Max y value for the chunk's world (inclusive)int
Get the lowest layer position stored in the internal chunk.int
getMinY()
Min y value for the chunk's world (inclusive)int
Get the number of stored sectionschar[][]
int
getSkyLight
(int x, int y, int z) getTile
(int x, int y, int z) getTiles()
int
getX()
Get chunkXint
getZ()
Get chunkZboolean
hasBiomes
(int layer) If the given layer has biomes stored to be set to the world.boolean
hasSection
(int layer) Returns if the chunk has a BLOCKS section at the given layer.boolean
boolean
isEmpty()
char[]
load
(int layer) Obtain the specified chunk section stored as an array of ordinals.char[]
loadIfPresent
(int layer) Obtain the specified chunk section stored as an array of ordinals if present or null.void
removeEntity
(UUID uuid) void
removeSectionLighting
(int layer, boolean sky) boolean
<T extends BlockStateHolder<T>>
booleansetBlock
(int x, int y, int z, T holder) void
setBlockLight
(int x, int y, int z, int value) void
setBlocks
(int layer, char[] data) void
setCreateCopy
(boolean createCopy) void
setEntity
(CompoundTag tag) void
setFullBright
(int layer) void
setHeightMap
(HeightMapType type, int[] heightMap) void
setHeightmapToGet
(HeightMapType type, int[] data) void
setLightingToGet
(char[][] lighting, int minSectionPosition, int maxSectionPosition) Flush the block lighting array (section*blocks) to the chunk GET between the given section indices.void
setLightLayer
(int layer, char[] toSet) void
setSkyLight
(int x, int y, int z, int value) void
setSkyLightingToGet
(char[][] lighting, int minSectionPosition, int maxSectionPosition) Flush the sky lighting array (section*blocks) to the chunk GET between the given section indices.void
setSkyLightLayer
(int layer, char[] toSet) boolean
setTile
(int x, int y, int z, CompoundTag tag) boolean
trim
(boolean aggressive) Trims the object, reducing its memory footprint.boolean
trim
(boolean aggressive, int layer) Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface com.fastasyncworldedit.core.queue.IBlocks
toByteArray, toByteArray
Methods inherited from interface com.fastasyncworldedit.core.queue.IChunkGet
getBiome, getCopy, optimize
Methods inherited from interface com.fastasyncworldedit.core.queue.IChunkSet
commit, getBitMask, getHeightMaps, hasBiomes, hasLight, isFastMode, setBiome, setBitMask, setFastMode
Methods inherited from interface com.sk89q.worldedit.extent.InputExtent
getBiome, getBlock, getBrightness, getBrightness, getEmittedLight, getFullBlock, getOpacity, getOpacity, getSkyLight
Methods inherited from interface com.fastasyncworldedit.core.queue.IQueueChunk
join, reset
Methods inherited from interface com.sk89q.worldedit.extent.OutputExtent
setBiome, setBlock, setBlockLight, setSkyLight
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Method Details
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getInstance
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getX
public int getX()Description copied from interface:IChunk
Get chunkX -
getZ
public int getZ()Description copied from interface:IChunk
Get chunkZ -
isEmpty
public boolean isEmpty() -
call
Description copied from interface:IQueueChunk
Apply the queued changes to the world containing this chunk.The future returned may return another future. To ensure completion keep calling
Future.get()
on each result.- Specified by:
call
in interfaceCallable
- Specified by:
call
in interfaceIQueueChunk
- Returns:
- Future
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filterBlocks
public void filterBlocks(@Nonnull Filter filter, @Nonnull ChunkFilterBlock block, @Nullable Region region, boolean full) Description copied from interface:IChunk
Filter through all the blocks in the chunk- Specified by:
filterBlocks
in interfaceIChunk
- Parameters:
filter
- the filterblock
- The filter blockregion
- The region allowed to filter (maybe null)
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setBiome
- Specified by:
setBiome
in interfaceIChunkSet
- Specified by:
setBiome
in interfaceOutputExtent
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setTile
- Specified by:
setTile
in interfaceIChunkSet
- Specified by:
setTile
in interfaceOutputExtent
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setEntity
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removeEntity
- Specified by:
removeEntity
in interfaceIChunkSet
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getEntityRemoves
- Specified by:
getEntityRemoves
in interfaceIChunkSet
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getSkyLight
public int getSkyLight(int x, int y, int z) - Specified by:
getSkyLight
in interfaceIChunkGet
- Specified by:
getSkyLight
in interfaceInputExtent
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getLight
@Nonnull public char[][] getLight() -
getSkyLight
@Nonnull public char[][] getSkyLight()- Specified by:
getSkyLight
in interfaceIChunkSet
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hasBiomes
public boolean hasBiomes(int layer) Description copied from interface:IChunkSet
If the given layer has biomes stored to be set to the world. Can be negative -
getHeightMap
- Specified by:
getHeightMap
in interfaceIChunkGet
- Specified by:
getHeightMap
in interfaceInputExtent
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getEmittedLight
public int getEmittedLight(int x, int y, int z) - Specified by:
getEmittedLight
in interfaceIChunkGet
- Specified by:
getEmittedLight
in interfaceInputExtent
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setSkyLight
public void setSkyLight(int x, int y, int z, int value) - Specified by:
setSkyLight
in interfaceIChunkSet
- Specified by:
setSkyLight
in interfaceOutputExtent
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setHeightMap
- Specified by:
setHeightMap
in interfaceIChunkSet
- Specified by:
setHeightMap
in interfaceOutputExtent
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fullySupports3DBiomes
public boolean fullySupports3DBiomes()Description copied from interface:OutputExtent
Check if this extent fully supports 3D biomes.If
false
, the extent only visually reads biomes fromy = 0
. The biomes will still be set in 3D, but the client will only see the one aty = 0
. It is up to the caller to determine if they want to set that biome instead, or simply warn the actor.- Specified by:
fullySupports3DBiomes
in interfaceOutputExtent
- Returns:
- if the extent fully supports 3D biomes
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setBlockLight
public void setBlockLight(int x, int y, int z, int value) - Specified by:
setBlockLight
in interfaceIChunkSet
- Specified by:
setBlockLight
in interfaceOutputExtent
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setFullBright
public void setFullBright(int layer) - Specified by:
setFullBright
in interfaceIChunkSet
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removeSectionLighting
public void removeSectionLighting(int layer, boolean sky) - Specified by:
removeSectionLighting
in interfaceIBlocks
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setSkyLightLayer
public void setSkyLightLayer(int layer, @Nullable char[] toSet) - Specified by:
setSkyLightLayer
in interfaceIChunkSet
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setLightLayer
public void setLightLayer(int layer, @Nullable char[] toSet) - Specified by:
setLightLayer
in interfaceIChunkSet
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getBiomes
Description copied from interface:IChunkSet
This will return only biomes SET to the EXTENT or QUEUE. This will NOT return the current biomes in the world. This is used for history purposes. -
setBlock
- Specified by:
setBlock
in interfaceIChunkSet
- Specified by:
setBlock
in interfaceOutputExtent
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setBlocks
public void setBlocks(int layer, @Nonnull char[] data) -
getBiomeType
- Specified by:
getBiomeType
in interfaceIBlocks
- Specified by:
getBiomeType
in interfaceIChunkGet
- Specified by:
getBiomeType
in interfaceInputExtent
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hasSection
public boolean hasSection(int layer) Description copied from interface:IBlocks
Returns if the chunk has a BLOCKS section at the given layer. May not be indicative of presence of entities, tile entites, biomes, etc.- Specified by:
hasSection
in interfaceIBlocks
- Parameters:
layer
- chunk section layer- Returns:
- if blocks/a block section is present
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getBlock
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getFullBlock
- Specified by:
getFullBlock
in interfaceIChunkGet
- Specified by:
getFullBlock
in interfaceInputExtent
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getTiles
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getTile
- Specified by:
getTile
in interfaceIBlocks
- Specified by:
getTile
in interfaceITileInput
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getEntities
- Specified by:
getEntities
in interfaceIBlocks
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load
@Nullable public char[] load(int layer) Description copied from interface:IBlocks
Obtain the specified chunk section stored as an array of ordinals. Uses normal minecraft chunk-section position indices (length 4096). Operations synchronises on the section and will load the section into memory if not present. For chunk GET operations, this will load the data from the world. For chunk SET, this will create a new empty array. -
loadIfPresent
@Nullable public char[] loadIfPresent(int layer) Description copied from interface:IBlocks
Obtain the specified chunk section stored as an array of ordinals if present or null. Uses normal minecraft chunk-section position indices (length 4096). Does not synchronise to the section layer as it will not attempt to load into memory.- Specified by:
loadIfPresent
in interfaceIBlocks
- Parameters:
layer
- chunk section layer (may be negative)- Returns:
- char array of ordinals of the chunk section if present
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getEntity
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setCreateCopy
public void setCreateCopy(boolean createCopy) - Specified by:
setCreateCopy
in interfaceIChunkGet
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isCreateCopy
public boolean isCreateCopy()- Specified by:
isCreateCopy
in interfaceIChunkGet
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setLightingToGet
public void setLightingToGet(char[][] lighting, int minSectionPosition, int maxSectionPosition) Description copied from interface:IChunkGet
Flush the block lighting array (section*blocks) to the chunk GET between the given section indices. Negative allowed.- Specified by:
setLightingToGet
in interfaceIChunkGet
- Parameters:
lighting
- lighting arrayminSectionPosition
- lowest section indexmaxSectionPosition
- highest section index
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setSkyLightingToGet
public void setSkyLightingToGet(char[][] lighting, int minSectionPosition, int maxSectionPosition) Description copied from interface:IChunkGet
Flush the sky lighting array (section*blocks) to the chunk GET between the given section indices. Negative allowed.- Specified by:
setSkyLightingToGet
in interfaceIChunkGet
- Parameters:
lighting
- sky lighting arrayminSectionPosition
- lowest section indexmaxSectionPosition
- highest section index
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setHeightmapToGet
- Specified by:
setHeightmapToGet
in interfaceIChunkGet
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getMaxY
public int getMaxY()Description copied from interface:IChunkGet
Max y value for the chunk's world (inclusive) -
getMinY
public int getMinY()Description copied from interface:IChunkGet
Min y value for the chunk's world (inclusive) -
getMaxSectionPosition
public int getMaxSectionPosition()Description copied from interface:IBlocks
Get the highest layer position stored in the internal chunk. For 1.16 and below, always returns 15. For 1.17 and above, may not return a value correct to the world if this is aIChunkSet
instance, which defaults to 15. For extended height worlds, this will only return over 15 if blocks are stored outside the default range.- Specified by:
getMaxSectionPosition
in interfaceIBlocks
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getMinSectionPosition
public int getMinSectionPosition()Description copied from interface:IBlocks
Get the lowest layer position stored in the internal chunk. For 1.16 and below, always returns 0. For 1.17 and above, may not return a value correct to the world if this is aIChunkSet
instance, which defaults to 0. For extended height worlds, this will only return under 0 if blocks are stored outside the default range.- Specified by:
getMinSectionPosition
in interfaceIBlocks
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call
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trim
public boolean trim(boolean aggressive) Description copied from interface:Trimable
Trims the object, reducing its memory footprint. -
trim
public boolean trim(boolean aggressive, int layer) -
getSectionCount
public int getSectionCount()Description copied from interface:IBlocks
Get the number of stored sections- Specified by:
getSectionCount
in interfaceIBlocks
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