case class ClusterNode(nodeId: String, server: Server, flags: Seq[String], master: Option[String], pingSent: Long, pongRecv: Long, configEpoch: Long, linkStateConnected: Boolean, slots: Seq[(Long, Long)]) extends Product with Serializable
Information returned by CLUSTER NODES and CLUSTER SLAVES command.
- nodeId
The node ID, a 40 characters random string generated when a node is created and never changed again ( unless CLUSTER RESET HARD is used).
- server
The server (host and port) where clients should contact the node to run queries.
- flags
A list of comma separated flags: myself, master, slave, fail?, fail, handshake, noaddr, noflags.
- master
If the node is a slave, and the master is known, the master node ID, otherwise
None
- pingSent
Milliseconds unix time at which the currently active ping was sent, or zero if there are no pending pings.
- pongRecv
Milliseconds unix time the last pong was received.
- configEpoch
The configuration epoch (or version) of the current node (or of the current master if the node is a slave). Each time there is a failover, a new, unique, monotonically increasing configuration epoch is created. If multiple nodes claim to serve the same hash slots, the one with higher configuration epoch wins.
- linkStateConnected
The state of the link used for the node-to-node cluster bus. We use this link to communicate with the node. True iff connected.
- slots
Slot ranges served by this node.
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ClusterNode(nodeId: String, server: Server, flags: Seq[String], master: Option[String], pingSent: Long, pongRecv: Long, configEpoch: Long, linkStateConnected: Boolean, slots: Seq[(Long, Long)])
- nodeId
The node ID, a 40 characters random string generated when a node is created and never changed again ( unless CLUSTER RESET HARD is used).
- server
The server (host and port) where clients should contact the node to run queries.
- flags
A list of comma separated flags: myself, master, slave, fail?, fail, handshake, noaddr, noflags.
- master
If the node is a slave, and the master is known, the master node ID, otherwise
None
- pingSent
Milliseconds unix time at which the currently active ping was sent, or zero if there are no pending pings.
- pongRecv
Milliseconds unix time the last pong was received.
- configEpoch
The configuration epoch (or version) of the current node (or of the current master if the node is a slave). Each time there is a failover, a new, unique, monotonically increasing configuration epoch is created. If multiple nodes claim to serve the same hash slots, the one with higher configuration epoch wins.
- linkStateConnected
The state of the link used for the node-to-node cluster bus. We use this link to communicate with the node. True iff connected.
- slots
Slot ranges served by this node.
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- val pingSent: Long
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