public class HumanEntityCache extends Object
Constructor and Description |
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HumanEntityCache() |
Modifier and Type | Method and Description |
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void |
clearCache()
This clears the cache.
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void |
clearCache(org.bukkit.entity.HumanEntity humanEntity)
Clear the cache for the specified human entity
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void |
restore(org.bukkit.entity.HumanEntity humanEntity)
Restores the contents of the specified human entity.
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void |
restoreAll()
Restores all players' contents into their inventory.
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void |
store(org.bukkit.entity.HumanEntity humanEntity)
Stores this player's inventory in the cache.
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public void store(@NotNull org.bukkit.entity.HumanEntity humanEntity)
humanEntity
- the human entity to keep in the cachepublic void restore(@NotNull org.bukkit.entity.HumanEntity humanEntity)
humanEntity
- the human entity to restore its cache forpublic void restoreAll()
public void clearCache(@NotNull org.bukkit.entity.HumanEntity humanEntity)
humanEntity
- the human entity to clear the cache forpublic void clearCache()
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