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java.lang.Objectcom.google.gwt.animation.client.Animation
com.google.gwt.user.cellview.client.CellTree.NodeAnimation
com.google.gwt.user.cellview.client.CellTree.RevealAnimation
public static class CellTree.RevealAnimation
A CellTree.NodeAnimation
that reveals the contents of child nodes.
Field Summary | |
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(package private) Element |
contentContainer
The container that holds the content, includind the children. |
(package private) int |
height
The target height when opening, the start height when closing. |
(package private) boolean |
opening
True if the node is opening, false if closing. |
Method Summary | |
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(package private) void |
animate(CellTreeNodeView<?> node,
boolean isAnimationEnabled)
Animate a CellTreeNodeView into its new state. |
static CellTree.RevealAnimation |
create()
Create a new CellTree.RevealAnimation . |
protected void |
onComplete()
Called immediately after the animation completes. |
protected void |
onStart()
Called immediately before the animation starts. |
protected void |
onUpdate(double progress)
Called when the animation should be updated. |
Methods inherited from class com.google.gwt.user.cellview.client.CellTree.NodeAnimation |
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getDuration, setDuration |
Methods inherited from class com.google.gwt.animation.client.Animation |
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cancel, interpolate, onCancel, run, run, run, run |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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Element contentContainer
int height
boolean opening
Method Detail |
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public static CellTree.RevealAnimation create()
CellTree.RevealAnimation
.
protected void onComplete()
Animation
onComplete
in class Animation
protected void onStart()
Animation
onStart
in class Animation
protected void onUpdate(double progress)
Animation
Animation.interpolate(double)
method to provide a wider range
of values). You can override Animation.onStart()
and Animation.onComplete()
to perform setup and tear down procedures.
onUpdate
in class Animation
progress
- a double, normally between 0.0 and 1.0 (inclusive)void animate(CellTreeNodeView<?> node, boolean isAnimationEnabled)
CellTreeNodeView
into its new state.
animate
in class CellTree.NodeAnimation
node
- the CellTreeNodeView
to animateisAnimationEnabled
- true to animate
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