public final class CrossChunkReferenceCollector extends java.lang.Object implements NodeTraversal.ScopedCallback, CompilerPass
CrossChunkCodeMotion.| Modifier and Type | Method and Description |
|---|---|
void |
enterScope(NodeTraversal t)
Updates block stack and invokes any additional behavior.
|
void |
exitScope(NodeTraversal t)
Updates block stack and invokes any additional behavior.
|
void |
process(Node root) |
void |
process(Node externs,
Node root)
Convenience method for running this pass over a tree with this
class as a callback.
|
boolean |
shouldTraverse(NodeTraversal nodeTraversal,
Node n,
Node parent)
Visits a node in pre order (before visiting its children) and decides
whether this node's children should be traversed.
|
void |
visit(NodeTraversal t,
Node n,
Node parent)
For each node, update the block stack and reference collection
as appropriate.
|
public void process(Node externs, Node root)
process in interface CompilerPassexterns - Top of external JS treeroot - Top of JS treepublic void process(Node root)
public void visit(NodeTraversal t, Node n, Node parent)
visit in interface NodeTraversal.Callbackpublic void enterScope(NodeTraversal t)
enterScope in interface NodeTraversal.ScopedCallbackpublic void exitScope(NodeTraversal t)
exitScope in interface NodeTraversal.ScopedCallbackpublic boolean shouldTraverse(NodeTraversal nodeTraversal, Node n, Node parent)
NodeTraversal.CallbackVisits a node in pre order (before visiting its children) and decides
whether this node's children should be traversed. If children are
traversed, they will be visited by
NodeTraversal.Callback.visit(NodeTraversal, Node, Node) in postorder.
Implementations can have side effects (e.g. modifying the parse tree).
shouldTraverse in interface NodeTraversal.CallbackCopyright © 2009-2020 Google. All Rights Reserved.