public abstract class FileData
extends java.lang.Object
The file data source allows you to use local files as a source of feature flag state. This would
typically be used in a test environment, to operate using a predetermined feature flag state
without an actual LaunchDarkly connection. See dataSource()
for details.
Modifier and Type | Method and Description |
---|---|
static FileDataSourceBuilder |
dataSource()
Creates a
FileDataSourceBuilder which you can use to configure the file data source. |
public static FileDataSourceBuilder dataSource()
FileDataSourceBuilder
which you can use to configure the file data source.
This allows you to use local files as a source of feature flag state, instead of using an actual
LaunchDarkly connection.
This object can be modified with FileDataSourceBuilder
methods for any desired
custom settings, before including it in the SDK configuration with
LDConfig.Builder.dataSource(com.launchdarkly.client.UpdateProcessorFactory)
.
At a minimum, you will want to call FileDataSourceBuilder.filePaths(String...)
to specify
your data file(s); you can also use FileDataSourceBuilder.autoUpdate(boolean)
to
specify that flags should be reloaded when a file is modified. See FileDataSourceBuilder
for all configuration options.
FileDataSourceFactory f = FileData.dataSource() .filePaths("./testData/flags.json") .autoUpdate(true); LDConfig config = new LDConfig.Builder() .dataSource(f) .build();
This will cause the client not to connect to LaunchDarkly to get feature flags. The
client may still make network connections to send analytics events, unless you have disabled
this with LDConfig.Builder.sendEvents(boolean)
or
LDConfig.Builder.offline(boolean)
.
Flag data files can be either JSON or YAML. They contain an object with three possible properties:
flags
: Feature flag definitions.
flagVersions
: Simplified feature flags that contain only a value.
segments
: User segment definitions.
The format of the data in flags
and segments
is defined by the LaunchDarkly application
and is subject to change. Rather than trying to construct these objects yourself, it is simpler
to request existing flags directly from the LaunchDarkly server in JSON format, and use this
output as the starting point for your file. In Linux you would do this:
curl -H "Authorization: {your sdk key}" https://app.launchdarkly.com/sdk/latest-all
The output will look something like this (but with many more properties):
{ "flags": { "flag-key-1": { "key": "flag-key-1", "on": true, "variations": [ "a", "b" ] }, "flag-key-2": { "key": "flag-key-2", "on": true, "variations": [ "c", "d" ] } }, "segments": { "segment-key-1": { "key": "segment-key-1", "includes": [ "user-key-1" ] } } }
Data in this format allows the SDK to exactly duplicate all the kinds of flag behavior supported by LaunchDarkly. However, in many cases you will not need this complexity, but will just want to set specific flag keys to specific values. For that, you can use a much simpler format:
{ "flagValues": { "my-string-flag-key": "value-1", "my-boolean-flag-key": true, "my-integer-flag-key": 3 } }
Or, in YAML:
flagValues: my-string-flag-key: "value-1" my-boolean-flag-key: true my-integer-flag-key: 3
It is also possible to specify both flags
and flagValues
, if you want some flags
to have simple values and others to have complex behavior. However, it is an error to use the
same flag key or segment key more than once, either in a single file or across multiple files.
If the data source encounters any error in any file-- malformed content, a missing file, or a duplicate key-- it will not load flags from any of the files.