Class Build


  • public class Build
    extends com.pulumi.resources.CustomResource
    Provides an GameLift Build resource. ## Example Usage ```java package generated_program; import com.pulumi.Context; import com.pulumi.Pulumi; import com.pulumi.core.Output; import com.pulumi.aws.gamelift.Build; import com.pulumi.aws.gamelift.BuildArgs; import com.pulumi.aws.gamelift.inputs.BuildStorageLocationArgs; import java.util.List; import java.util.ArrayList; import java.util.Map; import java.io.File; import java.nio.file.Files; import java.nio.file.Paths; public class App { public static void main(String[] args) { Pulumi.run(App::stack); } public static void stack(Context ctx) { var test = new Build("test", BuildArgs.builder() .operatingSystem("WINDOWS_2012") .storageLocation(BuildStorageLocationArgs.builder() .bucket(aws_s3_bucket.test().id()) .key(aws_s3_object.test().key()) .roleArn(aws_iam_role.test().arn()) .build()) .build()); } } ``` ## Import Using `pulumi import`, import GameLift Builds using the ID. For example: ```sh $ pulumi import aws:gamelift/build:Build example <build-id> ```
    • Nested Class Summary

      • Nested classes/interfaces inherited from class com.pulumi.resources.CustomResource

        com.pulumi.resources.CustomResource.CustomResourceInternal
      • Nested classes/interfaces inherited from class com.pulumi.resources.Resource

        com.pulumi.resources.Resource.LazyField<T extends java.lang.Object>, com.pulumi.resources.Resource.LazyFields, com.pulumi.resources.Resource.ResourceInternal
    • Field Summary

      • Fields inherited from class com.pulumi.resources.Resource

        childResources, remote
    • Constructor Summary

      Constructors 
      Constructor Description
      Build​(java.lang.String name)  
      Build​(java.lang.String name, BuildArgs args)  
      Build​(java.lang.String name, BuildArgs args, com.pulumi.resources.CustomResourceOptions options)  
    • Method Summary

      All Methods Static Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      com.pulumi.core.Output<java.lang.String> arn()  
      static Build get​(java.lang.String name, com.pulumi.core.Output<java.lang.String> id, BuildState state, com.pulumi.resources.CustomResourceOptions options)
      Get an existing Host resource's state with the given name, ID, and optional extra properties used to qualify the lookup.
      com.pulumi.core.Output<java.lang.String> name()  
      com.pulumi.core.Output<java.lang.String> operatingSystem()  
      com.pulumi.core.Output<BuildStorageLocation> storageLocation()  
      com.pulumi.core.Output<java.util.Optional<java.util.Map<java.lang.String,​java.lang.String>>> tags()  
      com.pulumi.core.Output<java.util.Map<java.lang.String,​java.lang.String>> tagsAll()  
      com.pulumi.core.Output<java.util.Optional<java.lang.String>> version()  
      • Methods inherited from class com.pulumi.resources.CustomResource

        getId, id, idFuture
      • Methods inherited from class com.pulumi.resources.Resource

        getChildResources, getResourceName, getResourceType, getUrn, pulumiChildResources, pulumiResourceName, pulumiResourceType, urn
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Constructor Detail

      • Build

        public Build​(java.lang.String name)
        Parameters:
        name - The _unique_ name of the resulting resource.
      • Build

        public Build​(java.lang.String name,
                     BuildArgs args)
        Parameters:
        name - The _unique_ name of the resulting resource.
        args - The arguments to use to populate this resource's properties.
      • Build

        public Build​(java.lang.String name,
                     BuildArgs args,
                     @Nullable
                     com.pulumi.resources.CustomResourceOptions options)
        Parameters:
        name - The _unique_ name of the resulting resource.
        args - The arguments to use to populate this resource's properties.
        options - A bag of options that control this resource's behavior.
    • Method Detail

      • arn

        public com.pulumi.core.Output<java.lang.String> arn()
        Returns:
        GameLift Build ARN.
      • name

        public com.pulumi.core.Output<java.lang.String> name()
        Returns:
        Name of the build
      • operatingSystem

        public com.pulumi.core.Output<java.lang.String> operatingSystem()
        Returns:
        Operating system that the game server binaries are built to run on. Valid values: `WINDOWS_2012`, `AMAZON_LINUX`, `AMAZON_LINUX_2`, `WINDOWS_2016`, `AMAZON_LINUX_2023`.
      • storageLocation

        public com.pulumi.core.Output<BuildStorageLocation> storageLocation()
        Returns:
        Information indicating where your game build files are stored. See below.
      • tags

        public com.pulumi.core.Output<java.util.Optional<java.util.Map<java.lang.String,​java.lang.String>>> tags()
        Returns:
        Key-value map of resource tags. .If configured with a provider `default_tags` configuration block present, tags with matching keys will overwrite those defined at the provider-level.
      • tagsAll

        public com.pulumi.core.Output<java.util.Map<java.lang.String,​java.lang.String>> tagsAll()
        Returns:
        A map of tags assigned to the resource, including those inherited from the provider `default_tags` configuration block.
      • version

        public com.pulumi.core.Output<java.util.Optional<java.lang.String>> version()
        Returns:
        Version that is associated with this build.
      • get

        public static Build get​(java.lang.String name,
                                com.pulumi.core.Output<java.lang.String> id,
                                @Nullable
                                BuildState state,
                                @Nullable
                                com.pulumi.resources.CustomResourceOptions options)
        Get an existing Host resource's state with the given name, ID, and optional extra properties used to qualify the lookup.
        Parameters:
        name - The _unique_ name of the resulting resource.
        id - The _unique_ provider ID of the resource to lookup.
        state -
        options - Optional settings to control the behavior of the CustomResource.