Package com.pulumi.aws.gamelift
Class BuildArgs
- java.lang.Object
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- com.pulumi.resources.InputArgs
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- com.pulumi.resources.ResourceArgs
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- com.pulumi.aws.gamelift.BuildArgs
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public final class BuildArgs extends com.pulumi.resources.ResourceArgs
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
BuildArgs.Builder
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static BuildArgs.Builder
builder()
static BuildArgs.Builder
builder(BuildArgs defaults)
java.util.Optional<com.pulumi.core.Output<java.lang.String>>
name()
com.pulumi.core.Output<java.lang.String>
operatingSystem()
com.pulumi.core.Output<BuildStorageLocationArgs>
storageLocation()
java.util.Optional<com.pulumi.core.Output<java.util.Map<java.lang.String,java.lang.String>>>
tags()
java.util.Optional<com.pulumi.core.Output<java.lang.String>>
version()
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Field Detail
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Empty
public static final BuildArgs Empty
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Method Detail
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name
public java.util.Optional<com.pulumi.core.Output<java.lang.String>> name()
- Returns:
- Name of the build
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operatingSystem
public com.pulumi.core.Output<java.lang.String> operatingSystem()
- Returns:
- Operating system that the game server binaries are built to run on. Valid values: `WINDOWS_2012`, `AMAZON_LINUX`, `AMAZON_LINUX_2`, `WINDOWS_2016`, `AMAZON_LINUX_2023`.
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storageLocation
public com.pulumi.core.Output<BuildStorageLocationArgs> storageLocation()
- Returns:
- Information indicating where your game build files are stored. See below.
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tags
public java.util.Optional<com.pulumi.core.Output<java.util.Map<java.lang.String,java.lang.String>>> tags()
- Returns:
- Key-value map of resource tags. .If configured with a provider `default_tags` configuration block present, tags with matching keys will overwrite those defined at the provider-level.
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version
public java.util.Optional<com.pulumi.core.Output<java.lang.String>> version()
- Returns:
- Version that is associated with this build.
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builder
public static BuildArgs.Builder builder()
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builder
public static BuildArgs.Builder builder(BuildArgs defaults)
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