Package com.pulumi.aws.gamelift.outputs
Class FleetRuntimeConfiguration
- java.lang.Object
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- com.pulumi.aws.gamelift.outputs.FleetRuntimeConfiguration
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public final class FleetRuntimeConfiguration extends java.lang.Object
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
FleetRuntimeConfiguration.Builder
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static FleetRuntimeConfiguration.Builder
builder()
static FleetRuntimeConfiguration.Builder
builder(FleetRuntimeConfiguration defaults)
java.util.Optional<java.lang.Integer>
gameSessionActivationTimeoutSeconds()
java.util.Optional<java.lang.Integer>
maxConcurrentGameSessionActivations()
java.util.List<FleetRuntimeConfigurationServerProcess>
serverProcesses()
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Method Detail
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gameSessionActivationTimeoutSeconds
public java.util.Optional<java.lang.Integer> gameSessionActivationTimeoutSeconds()
- Returns:
- Maximum amount of time (in seconds) that a game session can remain in status `ACTIVATING`.
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maxConcurrentGameSessionActivations
public java.util.Optional<java.lang.Integer> maxConcurrentGameSessionActivations()
- Returns:
- Maximum number of game sessions with status `ACTIVATING` to allow on an instance simultaneously.
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serverProcesses
public java.util.List<FleetRuntimeConfigurationServerProcess> serverProcesses()
- Returns:
- Collection of server process configurations that describe which server processes to run on each instance in a fleet. See below.
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builder
public static FleetRuntimeConfiguration.Builder builder()
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builder
public static FleetRuntimeConfiguration.Builder builder(FleetRuntimeConfiguration defaults)
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