Package com.pulumi.aws.gamelift.inputs
Class GameSessionQueuePlayerLatencyPolicyArgs
- java.lang.Object
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- com.pulumi.resources.InputArgs
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- com.pulumi.resources.ResourceArgs
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- com.pulumi.aws.gamelift.inputs.GameSessionQueuePlayerLatencyPolicyArgs
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public final class GameSessionQueuePlayerLatencyPolicyArgs extends com.pulumi.resources.ResourceArgs
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
GameSessionQueuePlayerLatencyPolicyArgs.Builder
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Field Summary
Fields Modifier and Type Field Description static GameSessionQueuePlayerLatencyPolicyArgs
Empty
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static GameSessionQueuePlayerLatencyPolicyArgs.Builder
builder()
static GameSessionQueuePlayerLatencyPolicyArgs.Builder
builder(GameSessionQueuePlayerLatencyPolicyArgs defaults)
com.pulumi.core.Output<java.lang.Integer>
maximumIndividualPlayerLatencyMilliseconds()
java.util.Optional<com.pulumi.core.Output<java.lang.Integer>>
policyDurationSeconds()
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Field Detail
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Empty
public static final GameSessionQueuePlayerLatencyPolicyArgs Empty
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Method Detail
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maximumIndividualPlayerLatencyMilliseconds
public com.pulumi.core.Output<java.lang.Integer> maximumIndividualPlayerLatencyMilliseconds()
- Returns:
- Maximum latency value that is allowed for any player.
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policyDurationSeconds
public java.util.Optional<com.pulumi.core.Output<java.lang.Integer>> policyDurationSeconds()
- Returns:
- Length of time that the policy is enforced while placing a new game session. Absence of value for this attribute means that the policy is enforced until the queue times out.
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builder
public static GameSessionQueuePlayerLatencyPolicyArgs.Builder builder()
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builder
public static GameSessionQueuePlayerLatencyPolicyArgs.Builder builder(GameSessionQueuePlayerLatencyPolicyArgs defaults)
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