Package com.pulumi.aws.gamelift.inputs
Class GameSessionQueueState.Builder
- java.lang.Object
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- com.pulumi.aws.gamelift.inputs.GameSessionQueueState.Builder
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- Enclosing class:
- GameSessionQueueState
public static final class GameSessionQueueState.Builder extends java.lang.Object
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Constructor Summary
Constructors Constructor Description Builder()
Builder(GameSessionQueueState defaults)
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Method Summary
All Methods Instance Methods Concrete Methods Deprecated Methods Modifier and Type Method Description GameSessionQueueState.Builder
arn(com.pulumi.core.Output<java.lang.String> arn)
GameSessionQueueState.Builder
arn(java.lang.String arn)
GameSessionQueueState
build()
GameSessionQueueState.Builder
customEventData(com.pulumi.core.Output<java.lang.String> customEventData)
GameSessionQueueState.Builder
customEventData(java.lang.String customEventData)
GameSessionQueueState.Builder
destinations(com.pulumi.core.Output<java.util.List<java.lang.String>> destinations)
GameSessionQueueState.Builder
destinations(java.lang.String... destinations)
GameSessionQueueState.Builder
destinations(java.util.List<java.lang.String> destinations)
GameSessionQueueState.Builder
name(com.pulumi.core.Output<java.lang.String> name)
GameSessionQueueState.Builder
name(java.lang.String name)
GameSessionQueueState.Builder
notificationTarget(com.pulumi.core.Output<java.lang.String> notificationTarget)
GameSessionQueueState.Builder
notificationTarget(java.lang.String notificationTarget)
GameSessionQueueState.Builder
playerLatencyPolicies(GameSessionQueuePlayerLatencyPolicyArgs... playerLatencyPolicies)
GameSessionQueueState.Builder
playerLatencyPolicies(com.pulumi.core.Output<java.util.List<GameSessionQueuePlayerLatencyPolicyArgs>> playerLatencyPolicies)
GameSessionQueueState.Builder
playerLatencyPolicies(java.util.List<GameSessionQueuePlayerLatencyPolicyArgs> playerLatencyPolicies)
GameSessionQueueState.Builder
tags(com.pulumi.core.Output<java.util.Map<java.lang.String,java.lang.String>> tags)
GameSessionQueueState.Builder
tags(java.util.Map<java.lang.String,java.lang.String> tags)
GameSessionQueueState.Builder
tagsAll(com.pulumi.core.Output<java.util.Map<java.lang.String,java.lang.String>> tagsAll)
Deprecated.Please use `tags` instead.GameSessionQueueState.Builder
tagsAll(java.util.Map<java.lang.String,java.lang.String> tagsAll)
Deprecated.Please use `tags` instead.GameSessionQueueState.Builder
timeoutInSeconds(com.pulumi.core.Output<java.lang.Integer> timeoutInSeconds)
GameSessionQueueState.Builder
timeoutInSeconds(java.lang.Integer timeoutInSeconds)
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Constructor Detail
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Builder
public Builder()
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Builder
public Builder(GameSessionQueueState defaults)
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Method Detail
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arn
public GameSessionQueueState.Builder arn(@Nullable com.pulumi.core.Output<java.lang.String> arn)
- Parameters:
arn
- Game Session Queue ARN.- Returns:
- builder
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arn
public GameSessionQueueState.Builder arn(java.lang.String arn)
- Parameters:
arn
- Game Session Queue ARN.- Returns:
- builder
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customEventData
public GameSessionQueueState.Builder customEventData(@Nullable com.pulumi.core.Output<java.lang.String> customEventData)
- Parameters:
customEventData
- Information to be added to all events that are related to this game session queue.- Returns:
- builder
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customEventData
public GameSessionQueueState.Builder customEventData(java.lang.String customEventData)
- Parameters:
customEventData
- Information to be added to all events that are related to this game session queue.- Returns:
- builder
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destinations
public GameSessionQueueState.Builder destinations(@Nullable com.pulumi.core.Output<java.util.List<java.lang.String>> destinations)
- Parameters:
destinations
- List of fleet/alias ARNs used by session queue for placing game sessions.- Returns:
- builder
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destinations
public GameSessionQueueState.Builder destinations(java.util.List<java.lang.String> destinations)
- Parameters:
destinations
- List of fleet/alias ARNs used by session queue for placing game sessions.- Returns:
- builder
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destinations
public GameSessionQueueState.Builder destinations(java.lang.String... destinations)
- Parameters:
destinations
- List of fleet/alias ARNs used by session queue for placing game sessions.- Returns:
- builder
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name
public GameSessionQueueState.Builder name(@Nullable com.pulumi.core.Output<java.lang.String> name)
- Parameters:
name
- Name of the session queue.- Returns:
- builder
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name
public GameSessionQueueState.Builder name(java.lang.String name)
- Parameters:
name
- Name of the session queue.- Returns:
- builder
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notificationTarget
public GameSessionQueueState.Builder notificationTarget(@Nullable com.pulumi.core.Output<java.lang.String> notificationTarget)
- Parameters:
notificationTarget
- An SNS topic ARN that is set up to receive game session placement notifications.- Returns:
- builder
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notificationTarget
public GameSessionQueueState.Builder notificationTarget(java.lang.String notificationTarget)
- Parameters:
notificationTarget
- An SNS topic ARN that is set up to receive game session placement notifications.- Returns:
- builder
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playerLatencyPolicies
public GameSessionQueueState.Builder playerLatencyPolicies(@Nullable com.pulumi.core.Output<java.util.List<GameSessionQueuePlayerLatencyPolicyArgs>> playerLatencyPolicies)
- Parameters:
playerLatencyPolicies
- One or more policies used to choose fleet based on player latency. See below.- Returns:
- builder
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playerLatencyPolicies
public GameSessionQueueState.Builder playerLatencyPolicies(java.util.List<GameSessionQueuePlayerLatencyPolicyArgs> playerLatencyPolicies)
- Parameters:
playerLatencyPolicies
- One or more policies used to choose fleet based on player latency. See below.- Returns:
- builder
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playerLatencyPolicies
public GameSessionQueueState.Builder playerLatencyPolicies(GameSessionQueuePlayerLatencyPolicyArgs... playerLatencyPolicies)
- Parameters:
playerLatencyPolicies
- One or more policies used to choose fleet based on player latency. See below.- Returns:
- builder
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tags
public GameSessionQueueState.Builder tags(@Nullable com.pulumi.core.Output<java.util.Map<java.lang.String,java.lang.String>> tags)
- Parameters:
tags
- Key-value map of resource tags. .If configured with a provider `default_tags` configuration block present, tags with matching keys will overwrite those defined at the provider-level.- Returns:
- builder
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tags
public GameSessionQueueState.Builder tags(java.util.Map<java.lang.String,java.lang.String> tags)
- Parameters:
tags
- Key-value map of resource tags. .If configured with a provider `default_tags` configuration block present, tags with matching keys will overwrite those defined at the provider-level.- Returns:
- builder
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tagsAll
@Deprecated public GameSessionQueueState.Builder tagsAll(@Nullable com.pulumi.core.Output<java.util.Map<java.lang.String,java.lang.String>> tagsAll)
Deprecated.Please use `tags` instead.- Parameters:
tagsAll
- A map of tags assigned to the resource, including those inherited from the provider `default_tags` configuration block.- Returns:
- builder
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tagsAll
@Deprecated public GameSessionQueueState.Builder tagsAll(java.util.Map<java.lang.String,java.lang.String> tagsAll)
Deprecated.Please use `tags` instead.- Parameters:
tagsAll
- A map of tags assigned to the resource, including those inherited from the provider `default_tags` configuration block.- Returns:
- builder
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timeoutInSeconds
public GameSessionQueueState.Builder timeoutInSeconds(@Nullable com.pulumi.core.Output<java.lang.Integer> timeoutInSeconds)
- Parameters:
timeoutInSeconds
- Maximum time a game session request can remain in the queue.- Returns:
- builder
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timeoutInSeconds
public GameSessionQueueState.Builder timeoutInSeconds(java.lang.Integer timeoutInSeconds)
- Parameters:
timeoutInSeconds
- Maximum time a game session request can remain in the queue.- Returns:
- builder
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build
public GameSessionQueueState build()
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