public class ShakeEffect extends Effect
Modifier and Type | Field and Description |
---|---|
float |
distance |
float |
intensity |
duration, indexEnd, indexStart, label
Constructor and Description |
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ShakeEffect(TypingLabel label) |
Modifier and Type | Method and Description |
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protected void |
onApply(com.badlogic.gdx.graphics.g2d.BitmapFont.Glyph glyph,
int localIndex)
Called when this effect should be applied to the given glyph.
|
apply, calculateFadeout, calculateProgress, calculateProgress, calculateProgress, getLineHeight, isFinished, update
public ShakeEffect(TypingLabel label)