public class GetGameServerSessionLogUrlRequest extends AbstractModel
header, skipSign| Constructor and Description | 
|---|
GetGameServerSessionLogUrlRequest()  | 
GetGameServerSessionLogUrlRequest(GetGameServerSessionLogUrlRequest source)
NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
       and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
String | 
getGameServerSessionId()
Get Game server session ID. 
 | 
void | 
setGameServerSessionId(String GameServerSessionId)
Set Game server session ID. 
 | 
void | 
toMap(HashMap<String,String> map,
     String prefix)
Internal implementation, normal users should not use it. 
 | 
any, fromJsonString, getBinaryParams, GetHeader, getMultipartRequestParams, getSkipSign, isStream, set, SetHeader, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, setSkipSign, toJsonStringpublic GetGameServerSessionLogUrlRequest()
public GetGameServerSessionLogUrlRequest(GetGameServerSessionLogUrlRequest source)
public String getGameServerSessionId()
public void setGameServerSessionId(String GameServerSessionId)
GameServerSessionId - Game server session ID. It should contain 1 to 48 ASCII characters.Copyright © 2025. All rights reserved.