public class UpdateGameServerSessionRequest extends AbstractModel
| Constructor and Description | 
|---|
| UpdateGameServerSessionRequest() | 
| Modifier and Type | Method and Description | 
|---|---|
| String | getGameServerSessionId()Get Game server session ID. | 
| Long | getMaximumPlayerSessionCount()Get The maximum number of players, which cannot be less than 0. | 
| String | getName()Get Name of the game server session. | 
| String | getPlayerSessionCreationPolicy()Get Player session creation policy, which includes `ACCEPT_ALL` (allow all players) and `DENY_ALL` (reject all players). | 
| String | getProtectionPolicy()Get Protection policy, which includes `NoProtection`·(no protection), `TimeLimitProtection` (time-limited protection) and `FullProtection` (full protection) | 
| void | setGameServerSessionId(String GameServerSessionId)Set Game server session ID. | 
| void | setMaximumPlayerSessionCount(Long MaximumPlayerSessionCount)Set The maximum number of players, which cannot be less than 0. | 
| void | setName(String Name)Set Name of the game server session. | 
| void | setPlayerSessionCreationPolicy(String PlayerSessionCreationPolicy)Set Player session creation policy, which includes `ACCEPT_ALL` (allow all players) and `DENY_ALL` (reject all players). | 
| void | setProtectionPolicy(String ProtectionPolicy)Set Protection policy, which includes `NoProtection`·(no protection), `TimeLimitProtection` (time-limited protection) and `FullProtection` (full protection) | 
| void | toMap(HashMap<String,String> map,
     String prefix)Internal implementation, normal users should not use it. | 
any, fromJsonString, getBinaryParams, getMultipartRequestParams, set, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, toJsonStringpublic String getGameServerSessionId()
public void setGameServerSessionId(String GameServerSessionId)
GameServerSessionId - Game server session ID. It should contain 1 to 256 ASCII characters.public Long getMaximumPlayerSessionCount()
public void setMaximumPlayerSessionCount(Long MaximumPlayerSessionCount)
MaximumPlayerSessionCount - The maximum number of players, which cannot be less than 0.public String getName()
public void setName(String Name)
Name - Name of the game server session. It should contain 1 to 1024 ASCII characters.public String getPlayerSessionCreationPolicy()
public void setPlayerSessionCreationPolicy(String PlayerSessionCreationPolicy)
PlayerSessionCreationPolicy - Player session creation policy, which includes `ACCEPT_ALL` (allow all players) and `DENY_ALL` (reject all players).public String getProtectionPolicy()
public void setProtectionPolicy(String ProtectionPolicy)
ProtectionPolicy - Protection policy, which includes `NoProtection`·(no protection), `TimeLimitProtection` (time-limited protection) and `FullProtection` (full protection)Copyright © 2021. All rights reserved.