public class GameServerSessionPlacement extends AbstractModel
Constructor and Description |
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GameServerSessionPlacement() |
GameServerSessionPlacement(GameServerSessionPlacement source)
NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
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Modifier and Type | Method and Description |
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String |
getDnsName()
Get DNS ID assigned to the instance where the game session is running
Note: this field may return null, indicating that no valid values can be obtained.
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String |
getEndTime()
Get End time
Note: this field may return null, indicating that no valid values can be obtained.
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GameProperty[] |
getGameProperties()
Get Game attributes
Note: this field may return null, indicating that no valid values can be obtained.
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String |
getGameServerSessionData()
Get Game session data
Note: this field may return null, indicating that no valid values can be obtained.
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String |
getGameServerSessionId()
Get Game session ID
Note: this field may return null, indicating that no valid values can be obtained.
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String |
getGameServerSessionName()
Get Game session name
Note: this field may return null, indicating that no valid values can be obtained.
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String |
getGameServerSessionQueueName()
Get Service deployment group name
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String |
getGameServerSessionRegion()
Get Service deployment region
Note: this field may return null, indicating that no valid values can be obtained.
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String |
getIpAddress()
Get IP address of the instance where the game session is running
Note: this field may return null, indicating that no valid values can be obtained.
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String |
getMatchmakerData()
Get Game match data
Note: this field may return null, indicating that no valid values can be obtained.
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Long |
getMaximumPlayerSessionCount()
Get The maximum number of players that can be connected simultaneously to the game session.
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PlacedPlayerSession[] |
getPlacedPlayerSessions()
Get Deployed player game data
Note: this field may return null, indicating that no valid values can be obtained.
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String |
getPlacementId()
Get Deployment ID
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PlayerLatency[] |
getPlayerLatencies()
Get Player latency
Note: this field may return null, indicating that no valid values can be obtained.
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Long |
getPort()
Get Port number of the instance where the game session is running
Note: this field may return null, indicating that no valid values can be obtained.
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String |
getStartTime()
Get Start time
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String |
getStatus()
Get Service deployment status
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void |
setDnsName(String DnsName)
Set DNS ID assigned to the instance where the game session is running
Note: this field may return null, indicating that no valid values can be obtained.
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void |
setEndTime(String EndTime)
Set End time
Note: this field may return null, indicating that no valid values can be obtained.
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void |
setGameProperties(GameProperty[] GameProperties)
Set Game attributes
Note: this field may return null, indicating that no valid values can be obtained.
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void |
setGameServerSessionData(String GameServerSessionData)
Set Game session data
Note: this field may return null, indicating that no valid values can be obtained.
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void |
setGameServerSessionId(String GameServerSessionId)
Set Game session ID
Note: this field may return null, indicating that no valid values can be obtained.
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void |
setGameServerSessionName(String GameServerSessionName)
Set Game session name
Note: this field may return null, indicating that no valid values can be obtained.
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void |
setGameServerSessionQueueName(String GameServerSessionQueueName)
Set Service deployment group name
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void |
setGameServerSessionRegion(String GameServerSessionRegion)
Set Service deployment region
Note: this field may return null, indicating that no valid values can be obtained.
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void |
setIpAddress(String IpAddress)
Set IP address of the instance where the game session is running
Note: this field may return null, indicating that no valid values can be obtained.
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void |
setMatchmakerData(String MatchmakerData)
Set Game match data
Note: this field may return null, indicating that no valid values can be obtained.
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void |
setMaximumPlayerSessionCount(Long MaximumPlayerSessionCount)
Set The maximum number of players that can be connected simultaneously to the game session.
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void |
setPlacedPlayerSessions(PlacedPlayerSession[] PlacedPlayerSessions)
Set Deployed player game data
Note: this field may return null, indicating that no valid values can be obtained.
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void |
setPlacementId(String PlacementId)
Set Deployment ID
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void |
setPlayerLatencies(PlayerLatency[] PlayerLatencies)
Set Player latency
Note: this field may return null, indicating that no valid values can be obtained.
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void |
setPort(Long Port)
Set Port number of the instance where the game session is running
Note: this field may return null, indicating that no valid values can be obtained.
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void |
setStartTime(String StartTime)
Set Start time
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void |
setStatus(String Status)
Set Service deployment status
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void |
toMap(HashMap<String,String> map,
String prefix)
Internal implementation, normal users should not use it.
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any, fromJsonString, getBinaryParams, getMultipartRequestParams, set, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, toJsonString
public GameServerSessionPlacement()
public GameServerSessionPlacement(GameServerSessionPlacement source)
public String getPlacementId()
public void setPlacementId(String PlacementId)
PlacementId
- Deployment IDpublic String getGameServerSessionQueueName()
public void setGameServerSessionQueueName(String GameServerSessionQueueName)
GameServerSessionQueueName
- Service deployment group namepublic PlayerLatency[] getPlayerLatencies()
public void setPlayerLatencies(PlayerLatency[] PlayerLatencies)
PlayerLatencies
- Player latency
Note: this field may return null, indicating that no valid values can be obtained.public String getStatus()
public void setStatus(String Status)
Status
- Service deployment statuspublic String getDnsName()
public void setDnsName(String DnsName)
DnsName
- DNS ID assigned to the instance where the game session is running
Note: this field may return null, indicating that no valid values can be obtained.public String getGameServerSessionId()
public void setGameServerSessionId(String GameServerSessionId)
GameServerSessionId
- Game session ID
Note: this field may return null, indicating that no valid values can be obtained.public String getGameServerSessionName()
public void setGameServerSessionName(String GameServerSessionName)
GameServerSessionName
- Game session name
Note: this field may return null, indicating that no valid values can be obtained.public String getGameServerSessionRegion()
public void setGameServerSessionRegion(String GameServerSessionRegion)
GameServerSessionRegion
- Service deployment region
Note: this field may return null, indicating that no valid values can be obtained.public GameProperty[] getGameProperties()
public void setGameProperties(GameProperty[] GameProperties)
GameProperties
- Game attributes
Note: this field may return null, indicating that no valid values can be obtained.public Long getMaximumPlayerSessionCount()
public void setMaximumPlayerSessionCount(Long MaximumPlayerSessionCount)
MaximumPlayerSessionCount
- The maximum number of players that can be connected simultaneously to the game session. It should a value between 1 to the maximum number of player sessions.public String getGameServerSessionData()
public void setGameServerSessionData(String GameServerSessionData)
GameServerSessionData
- Game session data
Note: this field may return null, indicating that no valid values can be obtained.public String getIpAddress()
public void setIpAddress(String IpAddress)
IpAddress
- IP address of the instance where the game session is running
Note: this field may return null, indicating that no valid values can be obtained.public Long getPort()
public void setPort(Long Port)
Port
- Port number of the instance where the game session is running
Note: this field may return null, indicating that no valid values can be obtained.public String getMatchmakerData()
public void setMatchmakerData(String MatchmakerData)
MatchmakerData
- Game match data
Note: this field may return null, indicating that no valid values can be obtained.public PlacedPlayerSession[] getPlacedPlayerSessions()
public void setPlacedPlayerSessions(PlacedPlayerSession[] PlacedPlayerSessions)
PlacedPlayerSessions
- Deployed player game data
Note: this field may return null, indicating that no valid values can be obtained.public String getStartTime()
public void setStartTime(String StartTime)
StartTime
- Start timepublic String getEndTime()
public void setEndTime(String EndTime)
EndTime
- End time
Note: this field may return null, indicating that no valid values can be obtained.Copyright © 2021. All rights reserved.