public class Player extends AbstractModel
| Constructor and Description | 
|---|
| Player() | 
| Player(Player source)NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
       and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy. | 
| Modifier and Type | Method and Description | 
|---|---|
| Long | getCustomPlayerStatus()Get Custom player status. | 
| String | getCustomProfile()Get Custom player information. | 
| String | getId()Get Player ID. | 
| MatchAttribute[] | getMatchAttributes()Get Player attribute for matching. | 
| String | getName()Get Player nickname. | 
| RegionLatency[] | getRegionLatencies()Get Number of delays in each area. | 
| String | getTeam()Get Team name. | 
| void | setCustomPlayerStatus(Long CustomPlayerStatus)Set Custom player status. | 
| void | setCustomProfile(String CustomProfile)Set Custom player information. | 
| void | setId(String Id)Set Player ID. | 
| void | setMatchAttributes(MatchAttribute[] MatchAttributes)Set Player attribute for matching. | 
| void | setName(String Name)Set Player nickname. | 
| void | setRegionLatencies(RegionLatency[] RegionLatencies)Set Number of delays in each area. | 
| void | setTeam(String Team)Set Team name. | 
| void | toMap(HashMap<String,String> map,
     String prefix)Internal implementation, normal users should not use it. | 
any, fromJsonString, getBinaryParams, getMultipartRequestParams, set, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, toJsonStringpublic Player()
public Player(Player source)
public String getId()
public void setId(String Id)
Id - Player ID. It can contain up to 128 characters, supporting [a-zA-Z\d-\._]*.public String getName()
public void setName(String Name)
Name - Player nickname. Up to 128 characters are allowed.public MatchAttribute[] getMatchAttributes()
public void setMatchAttributes(MatchAttribute[] MatchAttributes)
MatchAttributes - Player attribute for matching. Up to 10 attributes are supported.public String getTeam()
public void setTeam(String Team)
Team - Team name. A player can pass in a different team name, which can contain up to 128 characters, and support [a-zA-Z0-9-\.]*.public Long getCustomPlayerStatus()
public void setCustomPlayerStatus(Long CustomPlayerStatus)
CustomPlayerStatus - Custom player status. This parameter will be passed through. Value range: [0, 99999]public String getCustomProfile()
public void setCustomProfile(String CustomProfile)
CustomProfile - Custom player information. Up to 1024 characters are allowed. This parameter will be passed through.public RegionLatency[] getRegionLatencies()
public void setRegionLatencies(RegionLatency[] RegionLatencies)
RegionLatencies - Number of delays in each area. Up to 20 delays are supported.Copyright © 2023. All rights reserved.